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CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"

Original PR: #5747.
This reverts commit 39f4a2f607.
This commit is contained in:
rubenwardy 2017-07-02 20:25:22 +01:00 committed by paramat
parent a5c37717ff
commit bdac12761c
9 changed files with 3 additions and 108 deletions

View file

@ -85,23 +85,6 @@ int ModApiClient::l_display_chat_message(lua_State *L)
return 1;
}
// send_chat_message(message)
int ModApiClient::l_send_chat_message(lua_State *L)
{
if (!lua_isstring(L, 1))
return 0;
std::string message = luaL_checkstring(L, 1);
getClient(L)->sendChatMessage(utf8_to_wide(message));
return 0;
}
// clear_out_chat_queue()
int ModApiClient::l_clear_out_chat_queue(lua_State *L)
{
getClient(L)->clearOutChatQueue();
return 0;
}
// get_player_names()
int ModApiClient::l_get_player_names(lua_State *L)
{
@ -354,8 +337,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_current_modname);
API_FCT(print);
API_FCT(display_chat_message);
API_FCT(send_chat_message);
API_FCT(clear_out_chat_queue);
API_FCT(get_player_names);
API_FCT(set_last_run_mod);
API_FCT(get_last_run_mod);