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Add minetest.get_modpath(modname)

This commit is contained in:
Perttu Ahola 2011-12-11 16:49:40 +02:00
parent 012bcbcb48
commit bd21f00f0a
6 changed files with 50 additions and 8 deletions

View file

@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gamedef.h"
#include "serialization.h" // For SER_FMT_VER_INVALID
#include "serverremoteplayer.h"
#include "mods.h"
struct LuaState;
typedef struct lua_State lua_State;
class IWritableToolDefManager;
@ -502,6 +503,8 @@ public:
IWritableCraftDefManager* getWritableCraftDefManager();
IWritableCraftItemDefManager* getWritableCraftItemDefManager();
const ModSpec* getModSpec(const std::string &modname);
private:
// con::PeerHandler implementation.
@ -646,6 +649,9 @@ private:
// CraftItem definition manager
IWritableCraftItemDefManager *m_craftitemdef;
// Mods
core::list<ModSpec> m_mods;
/*
Threads
*/