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General code refactoring/improvements in server, treegen and connection
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parent
24f2c38093
commit
bc4ab8b99e
34 changed files with 330 additions and 439 deletions
30
src/server.h
30
src/server.h
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@ -280,7 +280,7 @@ public:
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void sendDetachedInventory(Inventory *inventory, const std::string &name, session_t peer_id);
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// Envlock and conlock should be locked when using scriptapi
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ServerScripting *getScriptIface(){ return m_script; }
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inline ServerScripting *getScriptIface() { return m_script.get(); }
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// actions: time-reversed list
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// Return value: success/failure
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@ -294,7 +294,7 @@ public:
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virtual ICraftDefManager* getCraftDefManager();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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IRollbackManager *getRollbackManager() { return m_rollback; }
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virtual EmergeManager *getEmergeManager() { return m_emerge; }
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virtual EmergeManager *getEmergeManager() { return m_emerge.get(); }
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virtual ModStorageDatabase *getModStorageDatabase() { return m_mod_storage_database; }
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IWritableItemDefManager* getWritableItemDefManager();
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@ -432,6 +432,16 @@ public:
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// Environment mutex (envlock)
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std::mutex m_env_mutex;
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protected:
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/* Do not add more members here, this is only required to make unit tests work. */
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// Scripting
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// Envlock and conlock should be locked when using Lua
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std::unique_ptr<ServerScripting> m_script;
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// Mods
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std::unique_ptr<ServerModManager> m_modmgr;
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private:
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friend class EmergeThread;
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friend class RemoteClient;
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@ -478,7 +488,6 @@ private:
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void SendBreath(session_t peer_id, u16 breath);
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void SendAccessDenied(session_t peer_id, AccessDeniedCode reason,
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const std::string &custom_reason, bool reconnect = false);
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void SendAccessDenied_Legacy(session_t peer_id, const std::wstring &reason);
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void SendDeathscreen(session_t peer_id, bool set_camera_point_target,
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v3f camera_point_target);
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void SendItemDef(session_t peer_id, IItemDefManager *itemdef, u16 protocol_version);
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@ -608,6 +617,8 @@ private:
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u16 m_max_chatmessage_length;
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// For "dedicated" server list flag
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bool m_dedicated;
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// Game settings layer
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Settings *m_game_settings = nullptr;
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// Thread can set; step() will throw as ServerError
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@ -626,10 +637,6 @@ private:
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// Environment
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ServerEnvironment *m_env = nullptr;
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// Reference to the server map until ServerEnvironment is initialized
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// after that this variable must be a nullptr
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ServerMap *m_startup_server_map = nullptr;
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// server connection
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std::shared_ptr<con::Connection> m_con;
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@ -640,11 +647,7 @@ private:
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IRollbackManager *m_rollback = nullptr;
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// Emerge manager
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EmergeManager *m_emerge = nullptr;
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// Scripting
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// Envlock and conlock should be locked when using Lua
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ServerScripting *m_script = nullptr;
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std::unique_ptr<EmergeManager> m_emerge;
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// Item definition manager
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IWritableItemDefManager *m_itemdef;
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@ -655,9 +658,6 @@ private:
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// Craft definition manager
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IWritableCraftDefManager *m_craftdef;
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// Mods
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std::unique_ptr<ServerModManager> m_modmgr;
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std::unordered_map<std::string, Translations> server_translations;
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/*
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