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Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
This commit is contained in:
parent
fe13f9dfd1
commit
bc3dccca5c
8 changed files with 54 additions and 127 deletions
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@ -100,7 +100,15 @@ local function load_texture_packs(txtpath, retval)
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end
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end
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function get_mods(path, virtual_path, retval, modpack)
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--modmanager implementation
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pkgmgr = {}
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--- Scans a directory recursively for mods and adds them to `listing`
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-- @param path Absolute directory path to scan recursively
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-- @param virtual_path Prettified unique path (e.g. "mods", "mods/mt_modpack")
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-- @param listing Input. Flat array to insert located mods and modpacks
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-- @param modpack Currently processing modpack or nil/"" if none (recursion)
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function pkgmgr.get_mods(path, virtual_path, listing, modpack)
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local mods = core.get_dir_list(path, true)
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for _, name in ipairs(mods) do
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@ -111,7 +119,7 @@ function get_mods(path, virtual_path, retval, modpack)
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dir_name = name,
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parent_dir = path,
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}
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retval[#retval + 1] = toadd
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listing[#listing + 1] = toadd
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-- Get config file
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local mod_conf
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@ -156,14 +164,18 @@ function get_mods(path, virtual_path, retval, modpack)
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elseif toadd.is_modpack then
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toadd.type = "modpack"
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toadd.is_modpack = true
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get_mods(mod_path, mod_virtual_path, retval, name)
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pkgmgr.get_mods(mod_path, mod_virtual_path, listing, name)
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end
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end
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end
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end
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--modmanager implementation
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pkgmgr = {}
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if not modpack then
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-- Sort all when the recursion is done
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table.sort(listing, function(a, b)
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return a.virtual_path:lower() < b.virtual_path:lower()
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end)
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end
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end
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function pkgmgr.get_texture_packs()
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local txtpath = core.get_texturepath()
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@ -593,7 +605,7 @@ function pkgmgr.preparemodlist(data)
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--read global mods
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local modpaths = core.get_modpaths()
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for key, modpath in pairs(modpaths) do
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get_mods(modpath, key, global_mods)
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pkgmgr.get_mods(modpath, key, global_mods)
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end
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for i=1,#global_mods,1 do
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@ -700,35 +712,6 @@ function pkgmgr.comparemod(elem1,elem2)
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return true
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end
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--------------------------------------------------------------------------------
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function pkgmgr.mod_exists(basename)
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if pkgmgr.global_mods == nil then
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pkgmgr.refresh_globals()
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end
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if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function pkgmgr.get_global_mod(idx)
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if pkgmgr.global_mods == nil then
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return nil
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end
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if idx == nil or idx < 1 or
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idx > pkgmgr.global_mods:size() then
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return nil
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end
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return pkgmgr.global_mods:get_list()[idx]
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end
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--------------------------------------------------------------------------------
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function pkgmgr.refresh_globals()
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local function is_equal(element,uid) --uid match
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@ -744,9 +727,9 @@ end
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--------------------------------------------------------------------------------
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function pkgmgr.find_by_gameid(gameid)
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for i=1,#pkgmgr.games,1 do
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if pkgmgr.games[i].id == gameid then
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return pkgmgr.games[i], i
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for i, game in ipairs(pkgmgr.games) do
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if game.id == gameid then
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return game, i
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end
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end
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return nil, nil
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@ -757,33 +740,10 @@ function pkgmgr.get_game_mods(gamespec, retval)
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if gamespec ~= nil and
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gamespec.gamemods_path ~= nil and
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gamespec.gamemods_path ~= "" then
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get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
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pkgmgr.get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
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end
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end
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--------------------------------------------------------------------------------
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function pkgmgr.get_game_modlist(gamespec)
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local retval = ""
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local game_mods = {}
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pkgmgr.get_game_mods(gamespec, game_mods)
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for i=1,#game_mods,1 do
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if retval ~= "" then
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retval = retval..","
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end
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retval = retval .. game_mods[i].name
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function pkgmgr.get_game(index)
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if index > 0 and index <= #pkgmgr.games then
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return pkgmgr.games[index]
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.update_gamelist()
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pkgmgr.games = core.get_games()
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@ -792,19 +752,6 @@ function pkgmgr.update_gamelist()
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end)
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end
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--------------------------------------------------------------------------------
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function pkgmgr.gamelist()
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local retval = ""
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if #pkgmgr.games > 0 then
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retval = retval .. core.formspec_escape(pkgmgr.games[1].title)
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for i=2,#pkgmgr.games,1 do
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retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].title)
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end
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end
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return retval
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end
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--------------------------------------------------------------------------------
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-- read initial data
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--------------------------------------------------------------------------------
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