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Mgv7: Add optional floatlands, disabled by default
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4 changed files with 218 additions and 65 deletions
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@ -1239,16 +1239,35 @@
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#### Mapgen v7
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# Map generation attributes specific to Mapgen v7.
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# The 'ridges' flag controls the rivers.
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# The 'ridges' flag enables the rivers.
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# Floatlands are currently experimental and subject to change.
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# Flags that are not specified in the flag string are not modified from the default.
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# Flags starting with 'no' are used to explicitly disable them.
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# type: flags possible values: mountains, ridges, nomountains, noridges
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# type: flags possible values: mountains, ridges, floatlands,
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# nomountains, noridges, nofloatlands
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# mgv7_spflags = mountains,ridges
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# Controls width of tunnels, a smaller value creates wider tunnels.
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# type: float
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# mgv7_cave_width = 0.2
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# Controls the density of floatland mountain terrain.
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# Is an offset added to the 'np_mountain' noise value.
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# type: float
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# mgv7_float_mount_density = 0.6
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# Typical maximum height, above and below midpoint, of floatland mountain terrain.
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# type: float
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# mgv7_float_mount_height = 128.0
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# Y-level of floatland midpoint and lake surface.
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# type: int
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# mgv7_floatland_level = 1280
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# Y-level to which floatland shadows extend.
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# type: int
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# mgv7_shadow_limit = 1024
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# type: noise_params
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# mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
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@ -1270,6 +1289,12 @@
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# type: noise_params
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# mgv7_np_ridge_uwater = 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
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# type: noise_params
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# mgv7_np_floatland_base = -0.6, 1.5, (600, 600, 600), 114, 5, 0.6, 2.0
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# type: noise_params
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# mgv7_np_float_base_height = 48, 24, (300, 300, 300), 907, 4, 0.7, 2.0
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# type: noise_params
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# mgv7_np_mountain = -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0
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