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Added ladders--they don't have any use yet, though

This commit is contained in:
Mark Holmquist 2011-07-27 10:18:09 -07:00 committed by Giuseppe Bilotta
parent 7ece67727d
commit bc2819cab2
7 changed files with 127 additions and 0 deletions

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@ -303,6 +303,19 @@ void content_mapnode_init()
f->walkable = false;
setDirtLikeDiggingProperties(f->digging_properties, 0.75);
i = CONTENT_LADDER;
f = &content_features(i);
f->setInventoryTexture("item_ladder.png");
f->light_propagates = true;
f->param_type = CPT_LIGHT;
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
f->wall_mounted = true;
f->solidness = 0;
f->air_equivalent = true;
f->walkable = false;
setWoodLikeDiggingProperties(f->digging_properties, 0.5);
// Deprecated
i = CONTENT_COALSTONE;
f = &content_features(i);