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Dynamic_Add_Media v2 (#11550)

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sfan5 2021-09-09 16:51:35 +02:00 committed by GitHub
parent bcb6565483
commit bbfae0cc67
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19 changed files with 796 additions and 246 deletions

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@ -53,6 +53,7 @@ class ISoundManager;
class NodeDefManager;
//class IWritableCraftDefManager;
class ClientMediaDownloader;
class SingleMediaDownloader;
struct MapDrawControl;
class ModChannelMgr;
class MtEventManager;
@ -245,6 +246,7 @@ public:
void sendDamage(u16 damage);
void sendRespawn();
void sendReady();
void sendHaveMedia(const std::vector<u32> &tokens);
ClientEnvironment& getEnv() { return m_env; }
ITextureSource *tsrc() { return getTextureSource(); }
@ -536,9 +538,13 @@ private:
bool m_activeobjects_received = false;
bool m_mods_loaded = false;
std::vector<std::string> m_remote_media_servers;
// Media downloader, only exists during init
ClientMediaDownloader *m_media_downloader;
// Set of media filenames pushed by server at runtime
std::unordered_set<std::string> m_media_pushed_files;
// Pending downloads of dynamic media (key: token)
std::vector<std::pair<u32, std::unique_ptr<SingleMediaDownloader>>> m_pending_media_downloads;
// time_of_day speed approximation for old protocol
bool m_time_of_day_set = false;