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Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it.

This commit is contained in:
Perttu Ahola 2011-05-31 20:02:55 +03:00
parent 7740425085
commit bbead93c1a
7 changed files with 163 additions and 80 deletions

View file

@ -268,91 +268,100 @@ void FurnaceNodeMetadata::inventoryModified()
}
bool FurnaceNodeMetadata::step(float dtime)
{
if(dtime > 60.0)
dstream<<"Furnace stepping a long time ("<<dtime<<")"<<std::endl;
// Update at a fixed frequency
const float interval = 0.5;
const float interval = 2.0;
m_step_accumulator += dtime;
if(m_step_accumulator < interval)
return false;
m_step_accumulator -= interval;
dtime = interval;
//dstream<<"Furnace step dtime="<<dtime<<std::endl;
InventoryList *dst_list = m_inventory->getList("dst");
assert(dst_list);
InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
InventoryItem *src_item = src_list->getItem(0);
// Start only if there are free slots in dst, so that it can
// accomodate any result item
if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable())
bool changed = false;
while(m_step_accumulator > interval)
{
m_src_totaltime = 3;
}
else
{
m_src_time = 0;
m_src_totaltime = 0;
}
m_step_accumulator -= interval;
dtime = interval;
if(m_fuel_time < m_fuel_totaltime)
{
//dstream<<"Furnace is active"<<std::endl;
m_fuel_time += dtime;
m_src_time += dtime;
if(m_src_time >= m_src_totaltime && m_src_totaltime > 0.001
&& src_item)
//dstream<<"Furnace step dtime="<<dtime<<std::endl;
InventoryList *dst_list = m_inventory->getList("dst");
assert(dst_list);
InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
InventoryItem *src_item = src_list->getItem(0);
// Start only if there are free slots in dst, so that it can
// accomodate any result item
if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable())
{
m_src_totaltime = 3;
}
else
{
InventoryItem *cookresult = src_item->createCookResult();
dst_list->addItem(cookresult);
src_list->decrementMaterials(1);
m_src_time = 0;
m_src_totaltime = 0;
}
return true;
}
if(src_item == NULL || m_src_totaltime < 0.001)
{
return false;
}
bool changed = false;
//dstream<<"Furnace is out of fuel"<<std::endl;
if(m_fuel_time < m_fuel_totaltime)
{
//dstream<<"Furnace is active"<<std::endl;
m_fuel_time += dtime;
m_src_time += dtime;
if(m_src_time >= m_src_totaltime && m_src_totaltime > 0.001
&& src_item)
{
InventoryItem *cookresult = src_item->createCookResult();
dst_list->addItem(cookresult);
src_list->decrementMaterials(1);
m_src_time = 0;
m_src_totaltime = 0;
}
changed = true;
continue;
}
if(src_item == NULL || m_src_totaltime < 0.001)
{
continue;
}
//dstream<<"Furnace is out of fuel"<<std::endl;
InventoryList *fuel_list = m_inventory->getList("fuel");
assert(fuel_list);
InventoryItem *fuel_item = fuel_list->getItem(0);
InventoryList *fuel_list = m_inventory->getList("fuel");
assert(fuel_list);
InventoryItem *fuel_item = fuel_list->getItem(0);
if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item))
{
m_fuel_totaltime = 10;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item))
{
m_fuel_totaltime = 30;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else if(ItemSpec(ITEM_MATERIAL, CONTENT_WOOD).checkItem(fuel_item))
{
m_fuel_totaltime = 30/4;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else if(ItemSpec(ITEM_CRAFT, "Stick").checkItem(fuel_item))
{
m_fuel_totaltime = 30/4/4;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else if(ItemSpec(ITEM_CRAFT, "lump_of_coal").checkItem(fuel_item))
{
m_fuel_totaltime = 40;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else
{
//dstream<<"No fuel found"<<std::endl;
}
}
else if(ItemSpec(ITEM_MATERIAL, CONTENT_WOOD).checkItem(fuel_item))
{
m_fuel_totaltime = 5;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else if(ItemSpec(ITEM_CRAFT, "lump_of_coal").checkItem(fuel_item))
{
m_fuel_totaltime = 10;
m_fuel_time = 0;
fuel_list->decrementMaterials(1);
changed = true;
}
else
{
//dstream<<"No fuel found"<<std::endl;
}
return changed;
}