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Proselytize the network. Use IEEE F32 (#8030)

* Proselytize the network. Use IEEE F32
* Remove unused V2F1000 functions
This commit is contained in:
SmallJoker 2019-01-03 17:04:26 +01:00 committed by Loïc Blot
parent ceacff13a6
commit bba4563d89
19 changed files with 237 additions and 262 deletions

View file

@ -920,11 +920,11 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
std::string datastring(pkt->getString(0), pkt->getSize());
std::istringstream is(datastring, std::ios_base::binary);
v3f pos = readV3F1000(is);
v3f vel = readV3F1000(is);
v3f acc = readV3F1000(is);
float expirationtime = readF1000(is);
float size = readF1000(is);
v3f pos = readV3F32(is);
v3f vel = readV3F32(is);
v3f acc = readV3F32(is);
float expirationtime = readF32(is);
float size = readF32(is);
bool collisiondetection = readU8(is);
std::string texture = deSerializeLongString(is);

View file

@ -288,7 +288,7 @@ NetworkPacket& NetworkPacket::operator<<(float src)
{
checkDataSize(4);
writeF1000(&m_data[m_read_offset], src);
writeF32(&m_data[m_read_offset], src);
m_read_offset += 4;
return *this;
@ -383,7 +383,7 @@ NetworkPacket& NetworkPacket::operator>>(float& dst)
{
checkReadOffset(m_read_offset, 4);
dst = readF1000(&m_data[m_read_offset]);
dst = readF32(&m_data[m_read_offset]);
m_read_offset += 4;
return *this;
@ -393,7 +393,7 @@ NetworkPacket& NetworkPacket::operator>>(v2f& dst)
{
checkReadOffset(m_read_offset, 8);
dst = readV2F1000(&m_data[m_read_offset]);
dst = readV2F32(&m_data[m_read_offset]);
m_read_offset += 8;
return *this;
@ -403,7 +403,7 @@ NetworkPacket& NetworkPacket::operator>>(v3f& dst)
{
checkReadOffset(m_read_offset, 12);
dst = readV3F1000(&m_data[m_read_offset]);
dst = readV3F32(&m_data[m_read_offset]);
m_read_offset += 12;
return *this;

View file

@ -192,6 +192,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Redo detached inventory sending
Add TOCLIENT_NODEMETA_CHANGED
New network float format
ContentFeatures version 13
*/
#define LATEST_PROTOCOL_VERSION 37