mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-06 17:41:04 +00:00
VBO-related optimizations and improvements (#14395)
This commit is contained in:
parent
d85c842ce9
commit
bb7f57b095
22 changed files with 439 additions and 322 deletions
|
@ -19,10 +19,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include <iostream>
|
||||
#include "constants.h"
|
||||
#include "irr_ptr.h"
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "skyparams.h"
|
||||
#include <iostream>
|
||||
|
||||
class IShaderSource;
|
||||
|
||||
// Menu clouds
|
||||
class Clouds;
|
||||
|
@ -34,7 +37,7 @@ extern scene::ISceneManager *g_menucloudsmgr;
|
|||
class Clouds : public scene::ISceneNode
|
||||
{
|
||||
public:
|
||||
Clouds(scene::ISceneManager* mgr,
|
||||
Clouds(scene::ISceneManager* mgr, IShaderSource *ssrc,
|
||||
s32 id,
|
||||
u32 seed
|
||||
);
|
||||
|
@ -72,7 +75,7 @@ public:
|
|||
|
||||
void update(const v3f &camera_p, const video::SColorf &color);
|
||||
|
||||
void updateCameraOffset(const v3s16 &camera_offset)
|
||||
void updateCameraOffset(v3s16 camera_offset)
|
||||
{
|
||||
m_camera_offset = camera_offset;
|
||||
updateBox();
|
||||
|
@ -82,24 +85,29 @@ public:
|
|||
|
||||
void setDensity(float density)
|
||||
{
|
||||
if (m_params.density == density)
|
||||
return;
|
||||
m_params.density = density;
|
||||
// currently does not need bounding
|
||||
invalidateMesh();
|
||||
}
|
||||
|
||||
void setColorBright(const video::SColor &color_bright)
|
||||
void setColorBright(video::SColor color_bright)
|
||||
{
|
||||
m_params.color_bright = color_bright;
|
||||
}
|
||||
|
||||
void setColorAmbient(const video::SColor &color_ambient)
|
||||
void setColorAmbient(video::SColor color_ambient)
|
||||
{
|
||||
m_params.color_ambient = color_ambient;
|
||||
}
|
||||
|
||||
void setHeight(float height)
|
||||
{
|
||||
m_params.height = height; // add bounding when necessary
|
||||
if (m_params.height == height)
|
||||
return;
|
||||
m_params.height = height;
|
||||
updateBox();
|
||||
invalidateMesh();
|
||||
}
|
||||
|
||||
void setSpeed(v2f speed)
|
||||
|
@ -109,8 +117,11 @@ public:
|
|||
|
||||
void setThickness(float thickness)
|
||||
{
|
||||
if (m_params.thickness == thickness)
|
||||
return;
|
||||
m_params.thickness = thickness;
|
||||
updateBox();
|
||||
invalidateMesh();
|
||||
}
|
||||
|
||||
bool isCameraInsideCloud() const { return m_camera_inside_cloud; }
|
||||
|
@ -126,18 +137,33 @@ private:
|
|||
BS * 1000000.0f, height_bs + thickness_bs - BS * m_camera_offset.Y, BS * 1000000.0f);
|
||||
}
|
||||
|
||||
void updateMesh();
|
||||
void invalidateMesh()
|
||||
{
|
||||
m_mesh_valid = false;
|
||||
}
|
||||
|
||||
bool gridFilled(int x, int y) const;
|
||||
|
||||
video::SMaterial m_material;
|
||||
irr_ptr<scene::SMeshBuffer> m_meshbuffer;
|
||||
// Value of m_origin at the time the mesh was last updated
|
||||
v2f m_mesh_origin;
|
||||
// Value of center_of_drawing_in_noise_i at the time the mesh was last updated
|
||||
v2s16 m_last_noise_center;
|
||||
// Was the mesh ever generated?
|
||||
bool m_mesh_valid = false;
|
||||
|
||||
aabb3f m_box;
|
||||
v2f m_origin;
|
||||
u16 m_cloud_radius_i;
|
||||
bool m_enable_3d;
|
||||
u32 m_seed;
|
||||
v3f m_camera_pos;
|
||||
v2f m_origin;
|
||||
|
||||
v3s16 m_camera_offset;
|
||||
video::SColorf m_color = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
CloudParams m_params;
|
||||
bool m_camera_inside_cloud = false;
|
||||
|
||||
bool m_enable_shaders, m_enable_3d;
|
||||
video::SColorf m_color = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
CloudParams m_params;
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue