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VBO-related optimizations and improvements (#14395)
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22 changed files with 439 additions and 322 deletions
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@ -1,6 +1,6 @@
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uniform vec4 starColor;
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uniform vec4 emissiveColor;
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void main(void)
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{
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gl_FragColor = starColor;
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gl_FragColor = emissiveColor;
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}
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