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Update from builtin/settingtypes.txt

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updatepo.sh 2023-12-03 18:47:50 +01:00 committed by SmallJoker
parent 0a20d30f83
commit bae9f65411
2 changed files with 15 additions and 8 deletions

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@ -324,17 +324,17 @@
### Filtering and Antialiasing
# Use mipmaps when scaling textures down. May slightly increase performance,
# Use mipmaps when scaling textures. May slightly increase performance,
# especially when using a high-resolution texture pack.
# Gamma-correct downscaling is not supported.
# type: bool
# mip_map = false
# Use bilinear filtering when scaling textures down.
# Use bilinear filtering when scaling textures.
# type: bool
# bilinear_filter = false
# Use trilinear filtering when scaling textures down.
# Use trilinear filtering when scaling textures.
# If both bilinear and trilinear filtering are enabled, trilinear filtering
# is applied.
# type: bool
@ -2731,7 +2731,14 @@
# type: enum values: disable, enable, force
# autoscale_mode = disable
# The base node texture size used for world-aligned texture autoscaling.
# When using bilinear/trilinear/anisotropic filters, low-resolution textures
# can be blurred, so automatically upscale them with nearest-neighbor
# interpolation to preserve crisp pixels. This sets the minimum texture size
# for the upscaled textures; higher values look sharper, but require more
# memory. Powers of 2 are recommended. This setting is ONLY applied if
# bilinear/trilinear/anisotropic filtering is enabled.
# This is also used as the base node texture size for world-aligned
# texture autoscaling.
# type: int min: 1 max: 32768
# texture_min_size = 64