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Move PlayerSettings class to client code

This commit is contained in:
sfan5 2024-02-29 15:13:52 +01:00
parent c524c52baa
commit badd42789a
4 changed files with 83 additions and 59 deletions

View file

@ -75,20 +75,10 @@ Player::Player(const char *name, IItemDefManager *idef):
HUD_FLAG_CHAT_VISIBLE;
hud_hotbar_itemcount = HUD_HOTBAR_ITEMCOUNT_DEFAULT;
m_player_settings.readGlobalSettings();
// Register player setting callbacks
for (const std::string &name : m_player_settings.setting_names)
g_settings->registerChangedCallback(name,
&Player::settingsChangedCallback, &m_player_settings);
}
Player::~Player()
{
// m_player_settings becomes invalid, remove callbacks
for (const std::string &name : m_player_settings.setting_names)
g_settings->deregisterChangedCallback(name,
&Player::settingsChangedCallback, &m_player_settings);
clearHud();
}
@ -224,20 +214,3 @@ void PlayerControl::unpackKeysPressed(u32 keypress_bits)
place = keypress_bits & (1 << 8);
zoom = keypress_bits & (1 << 9);
}
void PlayerSettings::readGlobalSettings()
{
free_move = g_settings->getBool("free_move");
pitch_move = g_settings->getBool("pitch_move");
fast_move = g_settings->getBool("fast_move");
continuous_forward = g_settings->getBool("continuous_forward");
always_fly_fast = g_settings->getBool("always_fly_fast");
aux1_descends = g_settings->getBool("aux1_descends");
noclip = g_settings->getBool("noclip");
autojump = g_settings->getBool("autojump");
}
void Player::settingsChangedCallback(const std::string &name, void *data)
{
((PlayerSettings *)data)->readGlobalSettings();
}