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Selected ItemStack: Reduce black magic (#6520)
* Selected ItemStack: Reduce black magic Better button variable value naming
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528908a4c3
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2 changed files with 144 additions and 191 deletions
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@ -348,7 +348,7 @@ public:
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void regenerateGui(v2u32 screensize);
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ItemSpec getItemAtPos(v2s32 p) const;
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void drawList(const ListDrawSpec &s, int phase, bool &item_hovered);
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void drawList(const ListDrawSpec &s, int layer, bool &item_hovered);
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void drawSelectedItem();
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void drawMenu();
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void updateSelectedItem();
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@ -404,14 +404,9 @@ protected:
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std::vector<std::pair<FieldSpec, std::vector<std::string> > > m_dropdowns;
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ItemSpec *m_selected_item = nullptr;
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u32 m_selected_amount = 0;
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u16 m_selected_amount = 0;
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bool m_selected_dragging = false;
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// WARNING: BLACK MAGIC
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// Used to guess and keep up with some special things the server can do.
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// If name is "", no guess exists.
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ItemStack m_selected_content_guess;
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InventoryLocation m_selected_content_guess_inventory;
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ItemStack m_selected_swap;
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v2s32 m_pointer;
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v2s32 m_old_pointer; // Mouse position after previous mouse event
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