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Allow damage for attached objects, add attach/detach callbacks (#6786)

* Allow right-clicking on attached LuaEntities
This commit is contained in:
SmallJoker 2018-04-30 18:43:49 +02:00 committed by GitHub
parent 0b5b32b026
commit ba91624d8c
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 136 additions and 78 deletions

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@ -165,6 +165,8 @@ public:
{}
virtual void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation)
{}
virtual void clearChildAttachments() {}
virtual void clearParentAttachment() {}
virtual void addAttachmentChild(int child_id)
{}
virtual void removeAttachmentChild(int child_id)
@ -250,6 +252,9 @@ public:
std::queue<ActiveObjectMessage> m_messages_out;
protected:
virtual void onAttach(int parent_id) {}
virtual void onDetach(int parent_id) {}
// Used for creating objects based on type
typedef ServerActiveObject* (*Factory)
(ServerEnvironment *env, v3f pos,