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Allow damage for attached objects, add attach/detach callbacks (#6786)

* Allow right-clicking on attached LuaEntities
This commit is contained in:
SmallJoker 2018-04-30 18:43:49 +02:00 committed by GitHub
parent 0b5b32b026
commit ba91624d8c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 136 additions and 78 deletions

View file

@ -262,7 +262,9 @@ bool ScriptApiEntity::luaentity_Punch(u16 id,
return retval;
}
bool ScriptApiEntity::luaentity_on_death(u16 id, ServerActiveObject *killer)
// Calls entity[field](ObjectRef self, ObjectRef sao)
bool ScriptApiEntity::luaentity_run_simple_callback(u16 id,
ServerActiveObject *sao, const char *field)
{
SCRIPTAPI_PRECHECKHEADER
@ -273,14 +275,14 @@ bool ScriptApiEntity::luaentity_on_death(u16 id, ServerActiveObject *killer)
int object = lua_gettop(L);
// State: object is at top of stack
// Get function
lua_getfield(L, -1, "on_death");
lua_getfield(L, -1, field);
if (lua_isnil(L, -1)) {
lua_pop(L, 2); // Pop on_death and entity
lua_pop(L, 2); // Pop callback field and entity
return false;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(L, killer); // killer reference
objectrefGetOrCreate(L, sao); // killer reference
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 2, 1, error_handler));
@ -290,33 +292,28 @@ bool ScriptApiEntity::luaentity_on_death(u16 id, ServerActiveObject *killer)
return retval;
}
// Calls entity:on_rightclick(ObjectRef clicker)
void ScriptApiEntity::luaentity_Rightclick(u16 id,
ServerActiveObject *clicker)
bool ScriptApiEntity::luaentity_on_death(u16 id, ServerActiveObject *killer)
{
SCRIPTAPI_PRECHECKHEADER
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
int error_handler = PUSH_ERROR_HANDLER(L);
// Get core.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
// State: object is at top of stack
// Get function
lua_getfield(L, -1, "on_rightclick");
if (lua_isnil(L, -1)) {
lua_pop(L, 2); // Pop on_rightclick and entity
return;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(L, clicker); // Clicker reference
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 2, 0, error_handler));
lua_pop(L, 2); // Pop object and error handler
return luaentity_run_simple_callback(id, killer, "on_death");
}
// Calls entity:on_rightclick(ObjectRef clicker)
void ScriptApiEntity::luaentity_Rightclick(u16 id, ServerActiveObject *clicker)
{
luaentity_run_simple_callback(id, clicker, "on_rightclick");
}
void ScriptApiEntity::luaentity_on_attach_child(u16 id, ServerActiveObject *child)
{
luaentity_run_simple_callback(id, child, "on_attach_child");
}
void ScriptApiEntity::luaentity_on_detach_child(u16 id, ServerActiveObject *child)
{
luaentity_run_simple_callback(id, child, "on_detach_child");
}
void ScriptApiEntity::luaentity_on_detach(u16 id, ServerActiveObject *parent)
{
luaentity_run_simple_callback(id, parent, "on_detach");
}

View file

@ -41,6 +41,11 @@ public:
ServerActiveObject *puncher, float time_from_last_punch,
const ToolCapabilities *toolcap, v3f dir, s16 damage);
bool luaentity_on_death(u16 id, ServerActiveObject *killer);
void luaentity_Rightclick(u16 id,
ServerActiveObject *clicker);
void luaentity_Rightclick(u16 id, ServerActiveObject *clicker);
void luaentity_on_attach_child(u16 id, ServerActiveObject *child);
void luaentity_on_detach_child(u16 id, ServerActiveObject *child);
void luaentity_on_detach(u16 id, ServerActiveObject *parent);
private:
bool luaentity_run_simple_callback(u16 id, ServerActiveObject *sao,
const char *field);
};

View file

@ -103,12 +103,8 @@ int ObjectRef::l_remove(lua_State *L)
if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER)
return 0;
const std::unordered_set<int> &child_ids = co->getAttachmentChildIds();
for (int child_id : child_ids) {
// Child can be NULL if it was deleted earlier
if (ServerActiveObject *child = env->getActiveObject(child_id))
child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0));
}
co->clearChildAttachments();
co->clearParentAttachment();
verbosestream << "ObjectRef::l_remove(): id=" << co->getId() << std::endl;
co->m_pending_removal = true;
@ -721,21 +717,7 @@ int ObjectRef::l_set_detach(lua_State *L)
if (co == NULL)
return 0;
int parent_id = 0;
std::string bone;
v3f position;
v3f rotation;
co->getAttachment(&parent_id, &bone, &position, &rotation);
ServerActiveObject *parent = NULL;
if (parent_id) {
parent = env->getActiveObject(parent_id);
co->setAttachment(0, "", position, rotation);
} else {
co->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0));
}
// Do it
if (parent != NULL)
parent->removeAttachmentChild(co->getId());
co->clearParentAttachment();
return 0;
}