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Allow server side occlusion culling.
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7 changed files with 92 additions and 66 deletions
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@ -864,6 +864,12 @@ liquid_update (Liquid update tick) float 1.0
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# Stated in mapblocks (16 nodes)
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block_send_optimize_distance (block send optimize distance) int 4 2
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# If enabled the server will perform map block occlusion culling based on
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# on the eye position of the player. This can reduce the number of blocks
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# sent to the client 50-80%. The client will not longer receive most invisible
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# so that the utility of noclip mode is reduced.
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server_side_occlusion_culling (Server side occlusion culling) bool false
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[*Mapgen]
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# Name of map generator to be used when creating a new world.
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