1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-09-15 18:57:08 +00:00

Mgv7: Auto-set lowest mountain generation level

Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
This commit is contained in:
paramat 2015-07-05 00:56:31 +01:00
parent d92d376148
commit ba15c98e4d
2 changed files with 31 additions and 28 deletions

View file

@ -22,8 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
#define MOUNTAIN_BASE -112
/////////////////// Mapgen V7 flags
#define MGV7_MOUNTAINS 0x01
#define MGV7_RIDGES 0x02
@ -107,16 +105,16 @@ public:
int getGroundLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
float baseTerrainLevelAtPoint(int x, int z);
float baseTerrainLevelAtPoint(s16 x, s16 z);
float baseTerrainLevelFromMap(int index);
bool getMountainTerrainAtPoint(int x, int y, int z);
bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, int y);
bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
void calculateNoise();
virtual int generateTerrain();
int generateBaseTerrain();
int generateMountainTerrain(int ymax);
void generateBaseTerrain(s16 *stone_surface_min_y, s16 *stone_surface_max_y);
int generateMountainTerrain(s16 ymax);
void generateRidgeTerrain();
MgStoneType generateBiomes(float *heat_map, float *humidity_map);
@ -124,7 +122,7 @@ public:
//void addTopNodes();
void generateCaves(int max_stone_y);
void generateCaves(s16 max_stone_y);
};
struct MapgenFactoryV7 : public MapgenFactory {