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Add emerge.cpp, initial EmergeThread changes

- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
This commit is contained in:
kwolekr 2013-02-13 22:43:15 -05:00
parent 6d0ea26c2d
commit b9d8e59bbf
12 changed files with 886 additions and 560 deletions

View file

@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "itemdef.h"
#include "craftdef.h"
#include "emerge.h"
#include "mapgen.h"
#include "biome.h"
#include "content_mapnode.h"
@ -58,60 +59,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "rollback.h"
#include "util/serialize.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
class MapEditEventIgnorer
{
public:
MapEditEventIgnorer(bool *flag):
m_flag(flag)
{
if(*m_flag == false)
*m_flag = true;
else
m_flag = NULL;
}
~MapEditEventIgnorer()
{
if(m_flag)
{
assert(*m_flag);
*m_flag = false;
}
}
private:
bool *m_flag;
};
class MapEditEventAreaIgnorer
{
public:
MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
m_ignorevariable(ignorevariable)
{
if(m_ignorevariable->getVolume() == 0)
*m_ignorevariable = a;
else
m_ignorevariable = NULL;
}
~MapEditEventAreaIgnorer()
{
if(m_ignorevariable)
{
assert(m_ignorevariable->getVolume() != 0);
*m_ignorevariable = VoxelArea();
}
}
private:
VoxelArea *m_ignorevariable;
};
void * ServerThread::Thread()
{
ThreadStarted();
@ -157,265 +104,6 @@ void * ServerThread::Thread()
return NULL;
}
void * EmergeThread::Thread()
{
ThreadStarted();
log_register_thread("EmergeThread");
DSTACK(__FUNCTION_NAME);
BEGIN_DEBUG_EXCEPTION_HANDLER
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
EmergeManager *emerge = m_server->m_emerge;
Mapgen *mapgen = emerge->getMapgen();
/*
Get block info from queue, emerge them and send them
to clients.
After queue is empty, exit.
*/
while(getRun())
try{
QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
if(qptr == NULL)
break;
SharedPtr<QueuedBlockEmerge> q(qptr);
v3s16 &p = q->pos;
v2s16 p2d(p.X,p.Z);
last_tried_pos = p;
/*
Do not generate over-limit
*/
if(blockpos_over_limit(p))
continue;
//infostream<<"EmergeThread::Thread(): running"<<std::endl;
//TimeTaker timer("block emerge");
/*
Try to emerge it from somewhere.
If it is only wanted as optional, only loading from disk
will be allowed.
*/
/*
Check if any peer wants it as non-optional. In that case it
will be generated.
Also decrement the emerge queue count in clients.
*/
bool only_from_disk = true;
{
core::map<u16, u8>::Iterator i;
for(i=q->peer_ids.getIterator(); i.atEnd()==false; i++)
{
//u16 peer_id = i.getNode()->getKey();
// Check flags
u8 flags = i.getNode()->getValue();
if((flags & BLOCK_EMERGE_FLAG_FROMDISK) == false)
only_from_disk = false;
}
}
if(enable_mapgen_debug_info)
infostream<<"EmergeThread: p="
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
<<"only_from_disk="<<only_from_disk<<std::endl;
MapBlock *block = NULL;
bool got_block = true;
core::map<v3s16, MapBlock*> modified_blocks;
/*
Try to fetch block from memory or disk.
If not found and asked to generate, initialize generator.
*/
bool started_generate = false;
BlockMakeData data;
{
JMutexAutoLock envlock(m_server->m_env_mutex);
// Load sector if it isn't loaded
if(map.getSectorNoGenerateNoEx(p2d) == NULL)
map.loadSectorMeta(p2d);
// Attempt to load block
block = map.getBlockNoCreateNoEx(p);
if(!block || block->isDummy() || !block->isGenerated())
{
if(enable_mapgen_debug_info)
infostream<<"EmergeThread: not in memory, "
<<"attempting to load from disk"<<std::endl;
block = map.loadBlock(p);
}
// If could not load and allowed to generate, start generation
// inside this same envlock
if(only_from_disk == false &&
(block == NULL || block->isGenerated() == false)){
if(enable_mapgen_debug_info)
infostream<<"EmergeThread: generating"<<std::endl;
started_generate = true;
map.initBlockMake(&data, p);
}
}
/*
If generator was initialized, generate now when envlock is free.
*/
if(started_generate)
{
{
ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
SPT_AVG);
TimeTaker t("mapgen::make_block()");
mapgen->makeChunk(&data);
//mapgen::make_block(&data);
if(enable_mapgen_debug_info == false)
t.stop(true); // Hide output
}
do{ // enable break
// Lock environment again to access the map
JMutexAutoLock envlock(m_server->m_env_mutex);
ScopeProfiler sp(g_profiler, "EmergeThread: after "
"mapgen::make_block (envlock)", SPT_AVG);
// Blit data back on map, update lighting, add mobs and
// whatever this does
map.finishBlockMake(&data, modified_blocks);
// Get central block
block = map.getBlockNoCreateNoEx(p);
// If block doesn't exist, don't try doing anything with it
// This happens if the block is not in generation boundaries
if(!block)
break;
/*
Do some post-generate stuff
*/
v3s16 minp = data.blockpos_min*MAP_BLOCKSIZE;
v3s16 maxp = data.blockpos_max*MAP_BLOCKSIZE +
v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
/*
Ignore map edit events, they will not need to be
sent to anybody because the block hasn't been sent
to anybody
*/
//MapEditEventIgnorer ign(&m_server->m_ignore_map_edit_events);
MapEditEventAreaIgnorer ign(
&m_server->m_ignore_map_edit_events_area,
VoxelArea(minp, maxp));
{
TimeTaker timer("on_generated");
scriptapi_environment_on_generated(m_server->m_lua,
minp, maxp, emerge->getBlockSeed(minp));
/*int t = timer.stop(true);
dstream<<"on_generated took "<<t<<"ms"<<std::endl;*/
}
if(enable_mapgen_debug_info)
infostream<<"EmergeThread: ended up with: "
<<analyze_block(block)<<std::endl;
// Activate objects and stuff
m_server->m_env->activateBlock(block, 0);
}while(false);
}
if(block == NULL)
got_block = false;
/*
Set sent status of modified blocks on clients
*/
// NOTE: Server's clients are also behind the connection mutex
JMutexAutoLock lock(m_server->m_con_mutex);
/*
Add the originally fetched block to the modified list
*/
if(got_block)
{
modified_blocks.insert(p, block);
}
/*
Set the modified blocks unsent for all the clients
*/
for(core::map<u16, RemoteClient*>::Iterator
i = m_server->m_clients.getIterator();
i.atEnd() == false; i++)
{
RemoteClient *client = i.getNode()->getValue();
if(modified_blocks.size() > 0)
{
// Remove block from sent history
client->SetBlocksNotSent(modified_blocks);
}
}
}
catch(VersionMismatchException &e)
{
std::ostringstream err;
err<<"World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
err<<"----"<<std::endl;
err<<"\""<<e.what()<<"\""<<std::endl;
err<<"See debug.txt."<<std::endl;
err<<"World probably saved by a newer version of Minetest."<<std::endl;
m_server->setAsyncFatalError(err.str());
}
catch(SerializationError &e)
{
std::ostringstream err;
err<<"Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
err<<"----"<<std::endl;
err<<"\""<<e.what()<<"\""<<std::endl;
err<<"See debug.txt."<<std::endl;
err<<"You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
m_server->setAsyncFatalError(err.str());
}
END_DEBUG_EXCEPTION_HANDLER(errorstream)
log_deregister_thread();
return NULL;
}
v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
{
if(pos_exists) *pos_exists = false;
@ -770,7 +458,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
*/
if(block == NULL || surely_not_found_on_disk || block_is_invalid)
{
//TODO: Get value from somewhere
/* //TODO: Get value from somewhere
// Allow only one block in emerge queue
//if(server->m_emerge_queue.peerItemCount(peer_id) < 1)
// Allow two blocks in queue per client
@ -799,7 +487,17 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
nearest_emergefull_d = d;
goto queue_full_break;
}
*/
if (server->m_emerge->enqueueBlockEmerge(peer_id, p, generate)) {
if (nearest_emerged_d == -1)
nearest_emerged_d = d;
} else {
if (nearest_emergefull_d == -1)
nearest_emergefull_d = d;
goto queue_full_break;
}
// get next one.
continue;
}
@ -953,7 +651,7 @@ Server::Server(
m_craftdef(createCraftDefManager()),
m_event(new EventManager()),
m_thread(this),
m_emergethread(this),
//m_emergethread(this),
m_time_of_day_send_timer(0),
m_uptime(0),
m_shutdown_requested(false),
@ -1278,9 +976,9 @@ void Server::stop()
// Stop threads (set run=false first so both start stopping)
m_thread.setRun(false);
m_emergethread.setRun(false);
//m_emergethread.setRun(false);
m_thread.stop();
m_emergethread.stop();
//m_emergethread.stop();
infostream<<"Server: Threads stopped"<<std::endl;
}
@ -1951,7 +1649,7 @@ void Server::AsyncRunStep()
{
counter = 0.0;
m_emergethread.trigger();
m_emerge->emergethread->trigger();
// Update m_enable_rollback_recording here too
m_enable_rollback_recording =
@ -3115,8 +2813,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
infostream<<"Server: Not punching: Node not found."
<<" Adding block to emerge queue."
<<std::endl;
m_emerge_queue.addBlock(peer_id,
getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
}
if(n.getContent() != CONTENT_IGNORE)
scriptapi_node_on_punch(m_lua, p_under, n, playersao);
@ -3172,8 +2869,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
infostream<<"Server: Not finishing digging: Node not found."
<<" Adding block to emerge queue."
<<std::endl;
m_emerge_queue.addBlock(peer_id,
getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
}
/* Cheat prevention */
@ -4728,10 +4424,7 @@ void Server::notifyPlayers(const std::wstring msg)
void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate)
{
u8 flags = 0;
if(!allow_generate)
flags |= BLOCK_EMERGE_FLAG_FROMDISK;
m_emerge_queue.addBlock(PEER_ID_INEXISTENT, blockpos, flags);
m_emerge->enqueueBlockEmerge(PEER_ID_INEXISTENT, blockpos, allow_generate);
}
Inventory* Server::createDetachedInventory(const std::string &name)