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some work-in-progress
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3f5bad938a
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20 changed files with 701 additions and 270 deletions
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@ -21,8 +21,145 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "guiPauseMenu.h"
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#include "debug.h"
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void guiPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size
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GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IrrlichtDevice *dev):
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IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
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core::rect<s32>(0,0,100,100))
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{
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m_dev = dev;
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m_screensize_old = v2u32(0,0);
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resizeGui();
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setVisible(false);
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}
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GUIPauseMenu::~GUIPauseMenu()
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{
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}
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void GUIPauseMenu::resizeGui()
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{
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video::IVideoDriver* driver = Environment->getVideoDriver();
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v2u32 screensize = driver->getScreenSize();
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if(screensize == m_screensize_old)
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return;
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m_screensize_old = screensize;
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{
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gui::IGUIElement *e = getElementFromId(256);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(257);
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if(e != NULL)
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e->remove();
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}
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core::rect<s32> rect(
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screensize.X/2 - 560/2,
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screensize.Y/2 - 300/2,
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screensize.X/2 + 560/2,
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screensize.Y/2 + 300/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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{
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core::rect<s32> rect(0, 0, 140, 30);
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rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-25);
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Environment->addButton(rect, this, 256, L"Continue");
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}
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{
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core::rect<s32> rect(0, 0, 140, 30);
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rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
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Environment->addButton(rect, this, 257, L"Exit");
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}
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}
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void GUIPauseMenu::draw()
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{
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if(!IsVisible)
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return;
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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video::SColor bgcolor(140,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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gui::IGUIElement::draw();
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}
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bool GUIPauseMenu::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
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{
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setVisible(false);
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return true;
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}
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}
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if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIPauseMenu: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 256: // continue
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setVisible(false);
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break;
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case 257: // exit
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m_dev->closeDevice();
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break;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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#if 0
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GUIPauseMenu::GUIPauseMenu(IrrlichtDevice *device, IEventReceiver *recv):
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dev(device),
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oldRecv(recv)
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{
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if(!dev)
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return;
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guienv=dev->getGUIEnvironment();
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if (!loadMenu())
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return;
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device->setEventReceiver(this); // now WE are the input receiver! ahhaha!
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}
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GUIPauseMenu::~GUIPauseMenu(void)
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{
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}
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void GUIPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size
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{
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core::dimension2du screen=dev->getVideoDriver()->getScreenSize();
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core::vector2di real=root->getAbsolutePosition().LowerRightCorner; // determine gui size stored in file (which is size of my menu root node)
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@ -30,7 +167,7 @@ void guiPauseMenu::scaleGui() // this function scales gui from the size stored i
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float factorY=(float)screen.Height/(float)real.Y;
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scaleGui(guienv->getRootGUIElement(),factorX,factorY);
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}
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void guiPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale
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void GUIPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale
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{
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if((node->getParent() && node->getParent()->getID()==255) || node->getID()==255) // modify only menu's elements
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{
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@ -47,7 +184,7 @@ void guiPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY)
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scaleGui((*it),factorX,factorY);
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}
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bool guiPauseMenu::loadMenu()
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bool GUIPauseMenu::loadMenu()
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{
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guienv->loadGUI("../data/pauseMenu.gui");
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@ -65,19 +202,7 @@ bool guiPauseMenu::loadMenu()
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return true;
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}
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guiPauseMenu::guiPauseMenu(IrrlichtDevice *device, IEventReceiver *recv) : dev(device), oldRecv(recv)
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{
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if(!dev)
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return;
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guienv=dev->getGUIEnvironment();
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if (!loadMenu())
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return;
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device->setEventReceiver(this); // now WE are the input receiver! ahhaha!
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}
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bool guiPauseMenu::OnEvent(const SEvent& event)
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bool GUIPauseMenu::OnEvent(const SEvent& event)
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{
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if(!dev->isWindowFocused())
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setVisible(true);
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@ -114,7 +239,5 @@ bool guiPauseMenu::OnEvent(const SEvent& event)
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return false;
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}
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#endif
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guiPauseMenu::~guiPauseMenu(void)
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{
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}
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