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some work-in-progress

This commit is contained in:
Perttu Ahola 2010-12-22 03:33:58 +02:00
parent 3f5bad938a
commit b94a007864
20 changed files with 701 additions and 270 deletions

View file

@ -21,8 +21,145 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiPauseMenu.h"
#include "debug.h"
void guiPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size
GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IrrlichtDevice *dev):
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
core::rect<s32>(0,0,100,100))
{
m_dev = dev;
m_screensize_old = v2u32(0,0);
resizeGui();
setVisible(false);
}
GUIPauseMenu::~GUIPauseMenu()
{
}
void GUIPauseMenu::resizeGui()
{
video::IVideoDriver* driver = Environment->getVideoDriver();
v2u32 screensize = driver->getScreenSize();
if(screensize == m_screensize_old)
return;
m_screensize_old = screensize;
{
gui::IGUIElement *e = getElementFromId(256);
if(e != NULL)
e->remove();
}
{
gui::IGUIElement *e = getElementFromId(257);
if(e != NULL)
e->remove();
}
core::rect<s32> rect(
screensize.X/2 - 560/2,
screensize.Y/2 - 300/2,
screensize.X/2 + 560/2,
screensize.Y/2 + 300/2
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 size = rect.getSize();
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-25);
Environment->addButton(rect, this, 256, L"Continue");
}
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
Environment->addButton(rect, this, 257, L"Exit");
}
}
void GUIPauseMenu::draw()
{
if(!IsVisible)
return;
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
video::SColor bgcolor(140,0,0,0);
driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
gui::IGUIElement::draw();
}
bool GUIPauseMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
setVisible(false);
return true;
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIPauseMenu: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
{
case 256: // continue
setVisible(false);
break;
case 257: // exit
m_dev->closeDevice();
break;
}
}
}
return Parent ? Parent->OnEvent(event) : false;
}
#if 0
GUIPauseMenu::GUIPauseMenu(IrrlichtDevice *device, IEventReceiver *recv):
dev(device),
oldRecv(recv)
{
if(!dev)
return;
guienv=dev->getGUIEnvironment();
if (!loadMenu())
return;
device->setEventReceiver(this); // now WE are the input receiver! ahhaha!
}
GUIPauseMenu::~GUIPauseMenu(void)
{
}
void GUIPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size
{
core::dimension2du screen=dev->getVideoDriver()->getScreenSize();
core::vector2di real=root->getAbsolutePosition().LowerRightCorner; // determine gui size stored in file (which is size of my menu root node)
@ -30,7 +167,7 @@ void guiPauseMenu::scaleGui() // this function scales gui from the size stored i
float factorY=(float)screen.Height/(float)real.Y;
scaleGui(guienv->getRootGUIElement(),factorX,factorY);
}
void guiPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale
void GUIPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale
{
if((node->getParent() && node->getParent()->getID()==255) || node->getID()==255) // modify only menu's elements
{
@ -47,7 +184,7 @@ void guiPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY)
scaleGui((*it),factorX,factorY);
}
bool guiPauseMenu::loadMenu()
bool GUIPauseMenu::loadMenu()
{
guienv->loadGUI("../data/pauseMenu.gui");
@ -65,19 +202,7 @@ bool guiPauseMenu::loadMenu()
return true;
}
guiPauseMenu::guiPauseMenu(IrrlichtDevice *device, IEventReceiver *recv) : dev(device), oldRecv(recv)
{
if(!dev)
return;
guienv=dev->getGUIEnvironment();
if (!loadMenu())
return;
device->setEventReceiver(this); // now WE are the input receiver! ahhaha!
}
bool guiPauseMenu::OnEvent(const SEvent& event)
bool GUIPauseMenu::OnEvent(const SEvent& event)
{
if(!dev->isWindowFocused())
setVisible(true);
@ -114,7 +239,5 @@ bool guiPauseMenu::OnEvent(const SEvent& event)
return false;
}
#endif
guiPauseMenu::~guiPauseMenu(void)
{
}