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Add Lua bitop library (#9847)
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8 changed files with 251 additions and 1 deletions
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@ -37,6 +37,8 @@ extern "C" {
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#include "lualib.h"
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#if USE_LUAJIT
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#include "luajit.h"
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#else
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#include "bit.h"
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#endif
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}
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@ -88,6 +90,11 @@ ScriptApiBase::ScriptApiBase(ScriptingType type):
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else
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luaL_openlibs(m_luastack);
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// Load bit library
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lua_pushcfunction(m_luastack, luaopen_bit);
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lua_pushstring(m_luastack, LUA_BITLIBNAME);
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lua_call(m_luastack, 1, 0);
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// Make the ScriptApiBase* accessible to ModApiBase
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#if INDIRECT_SCRIPTAPI_RIDX
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*(void **)(lua_newuserdata(m_luastack, sizeof(void *))) = this;
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