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Add Lua bitop library (#9847)

This commit is contained in:
Lejo 2021-11-26 19:31:05 +01:00 committed by GitHub
parent 7a1464d783
commit b9051386ae
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 251 additions and 1 deletions

View file

@ -37,6 +37,8 @@ extern "C" {
#include "lualib.h"
#if USE_LUAJIT
#include "luajit.h"
#else
#include "bit.h"
#endif
}
@ -88,6 +90,11 @@ ScriptApiBase::ScriptApiBase(ScriptingType type):
else
luaL_openlibs(m_luastack);
// Load bit library
lua_pushcfunction(m_luastack, luaopen_bit);
lua_pushstring(m_luastack, LUA_BITLIBNAME);
lua_call(m_luastack, 1, 0);
// Make the ScriptApiBase* accessible to ModApiBase
#if INDIRECT_SCRIPTAPI_RIDX
*(void **)(lua_newuserdata(m_luastack, sizeof(void *))) = this;

View file

@ -106,6 +106,7 @@ void ScriptApiSecurity::initializeSecurity()
"string",
"table",
"math",
"bit"
};
static const char *io_whitelist[] = {
"close",
@ -298,6 +299,7 @@ void ScriptApiSecurity::initializeSecurityClient()
"string",
"table",
"math",
"bit",
};
static const char *os_whitelist[] = {
"clock",
@ -834,4 +836,3 @@ int ScriptApiSecurity::sl_os_remove(lua_State *L)
lua_call(L, 1, 2);
return 2;
}