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Server list cleanup

This removes the hacky server_dedicated pseudo-setting.
This commit is contained in:
ShadowNinja 2015-10-15 13:04:15 -04:00 committed by SmallJoker
parent 2cc518dcaf
commit b8484ef24e
6 changed files with 56 additions and 50 deletions

View file

@ -29,22 +29,27 @@ typedef Json::Value ServerListSpec;
namespace ServerList
{
std::vector<ServerListSpec> getLocal();
std::vector<ServerListSpec> getOnline();
bool deleteEntry(const ServerListSpec &server);
bool insert(const ServerListSpec &server);
std::vector<ServerListSpec> deSerialize(const std::string &liststring);
const std::string serialize(const std::vector<ServerListSpec> &serverlist);
std::vector<ServerListSpec> deSerializeJson(const std::string &liststring);
const std::string serializeJson(const std::vector<ServerListSpec> &serverlist);
#if USE_CURL
void sendAnnounce(const std::string &action, const u16 port,
const std::vector<std::string> &clients_names = std::vector<std::string>(),
const double uptime = 0, const u32 game_time = 0,
const float lag = 0, const std::string &gameid = "",
const std::string &mg_name = "",
const std::vector<ModSpec> &mods = std::vector<ModSpec>());
#endif
} // ServerList namespace
std::vector<ServerListSpec> getLocal();
std::vector<ServerListSpec> getOnline();
bool deleteEntry(const ServerListSpec &server);
bool insert(const ServerListSpec &server);
std::vector<ServerListSpec> deSerialize(const std::string &liststring);
const std::string serialize(const std::vector<ServerListSpec> &serverlist);
std::vector<ServerListSpec> deSerializeJson(const std::string &liststring);
const std::string serializeJson(const std::vector<ServerListSpec> &serverlist);
#if USE_CURL
enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE};
void sendAnnounce(AnnounceAction, u16 port,
const std::vector<std::string> &clients_names = std::vector<std::string>(),
double uptime = 0, u32 game_time = 0, float lag = 0,
const std::string &gameid = "", const std::string &mg_name = "",
const std::vector<ModSpec> &mods = std::vector<ModSpec>(),
bool dedicated = false);
#endif
} // namespace ServerList
#endif