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Add core.find_nodes_with_meta() script API

This commit is contained in:
kwolekr 2015-05-05 14:30:46 -04:00
parent b45df9d6a7
commit b785577f03
7 changed files with 89 additions and 20 deletions

View file

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irr_v3d.h"
#include <string>
#include <iostream>
#include <vector>
#include <map>
/*
@ -42,10 +43,10 @@ class NodeMetadata
public:
NodeMetadata(IGameDef *gamedef);
~NodeMetadata();
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is);
void clear();
// Generic key/value store
@ -81,18 +82,20 @@ public:
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is, IGameDef *gamedef);
// Add all keys in this list to the vector keys
std::vector<v3s16> getAllKeys();
// Get pointer to data
NodeMetadata* get(v3s16 p);
NodeMetadata *get(v3s16 p);
// Deletes data
void remove(v3s16 p);
// Deletes old data and sets a new one
void set(v3s16 p, NodeMetadata *d);
// Deletes all
void clear();
private:
std::map<v3s16, NodeMetadata*> m_data;
std::map<v3s16, NodeMetadata *> m_data;
};
#endif