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Show game name instead of game ID of selected game

This commit is contained in:
PilzAdam 2013-05-02 19:57:03 +02:00
parent ee8067f7cf
commit b75505e6b2
3 changed files with 9 additions and 3 deletions

View file

@ -258,9 +258,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, size.X, 40);
rect += v2s32(4, 0);
std::string t = "Minetest " VERSION_STRING;
if(m_data->selected_game != ""){
if(m_data->selected_game_name != ""){
t += "/";
t += m_data->selected_game;
t += m_data->selected_game_name;
}
Environment->addStaticText(narrow_to_wide(t).c_str(),
rect, false, true, this, -1);
@ -1356,6 +1356,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
eid <= GUI_ID_GAME_BUTTON_MAX){
m_data->selected_game =
m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].id;
m_data->selected_game_name =
m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].name;
regenerateGui(m_screensize_old);
}
}