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Update translation files

This commit is contained in:
updatepo.sh 2020-04-03 23:19:54 +02:00 committed by sfan5
parent 6940e5a191
commit b6d2c34a15
48 changed files with 4133 additions and 2707 deletions

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-01-18 20:21+0000\n"
"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -342,14 +342,25 @@ msgstr ""
msgid "Lacunarity"
msgstr ""
#. ~ "defaults" is a noise parameter flag.
#. It describes the default processing options
#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
#. ~ "eased" is a noise parameter flag.
#. It is used to make the map smoother and
#. can be enabled in noise settings in
#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
#. ~ "absvalue" is a noise parameter flag.
#. It is short for "absolute value".
#. It can be enabled in noise settings in
#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
@ -610,6 +621,7 @@ msgstr ""
msgid "Damage enabled"
msgstr ""
#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
@ -858,6 +870,14 @@ msgstr ""
msgid "Invalid gamespec."
msgstr ""
#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string. Put either "no" or "yes"
#. into the translation field (literally).
#. Choose "yes" if the language requires use of the fallback
#. font, "no" otherwise.
#. The fallback font is (normally) required for languages with
#. non-Latin script, like Chinese.
#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
@ -1181,6 +1201,7 @@ msgstr ""
msgid "- Creative Mode: "
msgstr ""
#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
@ -1268,6 +1289,7 @@ msgstr ""
msgid "Control"
msgstr ""
#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
@ -1316,10 +1338,12 @@ msgstr ""
msgid "Down"
msgstr ""
#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
@ -1678,10 +1702,15 @@ msgstr ""
msgid "Muted"
msgstr ""
#. ~ Imperative, as in "Enter/type in text".
#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string which needs to contain the translation's
#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr ""
@ -3105,13 +3134,13 @@ msgid "View distance in nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Near clipping plane"
msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
"Most users will not need to change this.\n"
"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""