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Add CPP11 header to define nullptr & constexpr (#5471)

This header permit to use nullptr & constexpr keywords in portable code segments and benefit from nullptr & constexpr when using C++11 and greater
This commit is contained in:
Loïc Blot 2017-03-29 13:34:57 +02:00 committed by GitHub
parent 5e806690fc
commit b605b95749
3 changed files with 38 additions and 4 deletions

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@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client.h"
#include "log.h"
#include "noise.h"
#include "util/cpp11.h"
// Distance of light extrapolation (for oversized nodes)
// After this distance, it gives up and considers light level constant
@ -42,7 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// Corresponding offsets are listed in g_27dirs
#define FRAMED_NEIGHBOR_COUNT 18
static const v3s16 light_dirs[8] = {
static constexpr v3s16 light_dirs[8] = {
v3s16(-1, -1, -1),
v3s16(-1, -1, 1),
v3s16(-1, 1, -1),
@ -54,7 +55,7 @@ static const v3s16 light_dirs[8] = {
};
// Standard index set to make a quad on 4 vertices
static const u16 quad_indices[] = {0, 1, 2, 2, 3, 0};
static constexpr u16 quad_indices[] = {0, 1, 2, 2, 3, 0};
const std::string MapblockMeshGenerator::raillike_groupname = "connect_to_raillike";