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Fix inventory hud scaling

This commit is contained in:
rubenwardy 2016-04-12 12:54:08 +01:00 committed by Craig Robbins
parent 4fdf66bbf4
commit b5f6d41eed
2 changed files with 14 additions and 10 deletions

View file

@ -208,15 +208,18 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
s32 width = (itemcount - inv_offset) * (m_hotbar_imagesize + m_padding * 2);
if (direction == HUD_DIR_TOP_BOTTOM || direction == HUD_DIR_BOTTOM_TOP) {
width = m_hotbar_imagesize + m_padding * 2;
height = (itemcount - inv_offset) * (m_hotbar_imagesize + m_padding * 2);
s32 tmp = height;
height = width;
width = tmp;
}
// Position of upper left corner of bar
v2s32 pos = upperleftpos + screen_offset;
v2s32 pos = screen_offset;
pos.X *= m_hud_scaling * porting::getDisplayDensity();
pos.Y *= m_hud_scaling * porting::getDisplayDensity();
pos += upperleftpos;
// Store hotbar_image in member variable, used by drawItem()
if (hotbar_image != player->hotbar_image) {
hotbar_image = player->hotbar_image;
if (hotbar_image != "")
@ -225,6 +228,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
use_hotbar_image = false;
}
// Store hotbar_selected_image in member variable, used by drawItem()
if (hotbar_selected_image != player->hotbar_selected_image) {
hotbar_selected_image = player->hotbar_selected_image;
if (hotbar_selected_image != "")
@ -233,7 +237,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
use_hotbar_selected_image = false;
}
/* draw customized item background */
// draw customized item background
if (use_hotbar_image) {
core::rect<s32> imgrect2(-m_padding/2, -m_padding/2,
width+m_padding/2, height+m_padding/2);
@ -245,12 +249,12 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
NULL, hbar_colors, true);
}
// Draw items
core::rect<s32> imgrect(0, 0, m_hotbar_imagesize, m_hotbar_imagesize);
for (s32 i = inv_offset; i < itemcount && (size_t)i < mainlist->getSize(); i++) {
v2s32 steppos;
s32 fullimglen = m_hotbar_imagesize + m_padding * 2;
core::rect<s32> imgrect(0, 0, m_hotbar_imagesize, m_hotbar_imagesize);
v2s32 steppos;
switch (direction) {
case HUD_DIR_RIGHT_LEFT:
steppos = v2s32(-(m_padding + (i - inv_offset) * fullimglen), m_padding);