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Add proper lua api deprecated handling
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11 changed files with 75 additions and 3 deletions
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@ -98,3 +98,8 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
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ObjectRef::Register(L);
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LuaSettings::Register(L);
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}
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void log_deprecated(std::string message)
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{
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log_deprecated(NULL,message);
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}
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