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Client-side prediction of inventory changes, and some inventory menu fixes

This commit is contained in:
Kahrl 2012-01-22 00:49:02 +01:00 committed by Perttu Ahola
parent 1efdc36b22
commit b4dd5d3bd7
8 changed files with 210 additions and 57 deletions

View file

@ -233,6 +233,10 @@ public:
// Similar to takeItem, but keeps the slot intact.
ItemStack peekItem(u32 i, u32 peekcount) const;
// Move an item to a different list (or a different stack in the same list)
// count is the maximum number of items to move (0 for everything)
void moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count = 0);
private:
std::vector<ItemStack> m_items;
u32 m_size;