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is_player() is no player-only function

This commit is contained in:
est31 2015-05-12 05:49:14 +02:00
parent 02805af36e
commit b4c3ff6eab
3 changed files with 14 additions and 14 deletions

View file

@ -120,6 +120,9 @@ private:
// set_properties(self, properties)
static int l_set_properties(lua_State *L);
// is_player(self)
static int l_is_player(lua_State *L);
/* LuaEntitySAO-only */
// setvelocity(self, {x=num, y=num, z=num})
@ -156,9 +159,6 @@ private:
/* Player-only */
// is_player(self)
static int l_is_player(lua_State *L);
// is_player_connected(self)
static int l_is_player_connected(lua_State *L);