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Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
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4 changed files with 20 additions and 17 deletions
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@ -187,12 +187,12 @@ void Database_SQLite3::saveBlock(MapBlock *block)
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const char *bytes = tmp.c_str();
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if(sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
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infostream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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errorstream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
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infostream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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errorstream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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int written = sqlite3_step(m_database_write);
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if(written != SQLITE_DONE)
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infostream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
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errorstream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
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<<sqlite3_errmsg(m_database)<<std::endl;
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// Make ready for later reuse
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sqlite3_reset(m_database_write);
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