1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-07-02 16:38:41 +00:00

Cleanup selection mesh code, add shaders for halo and selection boxes

This commit is contained in:
RealBadAngel 2016-02-07 04:08:43 +01:00 committed by kwolekr
parent 430195381d
commit b44da4916a
21 changed files with 336 additions and 304 deletions

View file

@ -31,9 +31,9 @@ void draw_load_screen(const std::wstring &text, IrrlichtDevice *device,
bool clouds = true);
void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
Camera &camera, Client &client, LocalPlayer *player, Hud &hud,
Mapper &mapper, gui::IGUIEnvironment *guienv,
std::vector<aabb3f> hilightboxes, const v2u32 &screensize,
video::SColor skycolor, bool show_hud, bool show_minimap);
Camera &camera, Client &client, LocalPlayer *player,
Hud &hud, Mapper &mapper, gui::IGUIEnvironment *guienv,
const v2u32 &screensize, const video::SColor &skycolor,
bool show_hud, bool show_minimap);
#endif /* DRAWSCENE_H_ */