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https://github.com/luanti-org/luanti.git
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Cleanup selection mesh code, add shaders for halo and selection boxes
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parent
430195381d
commit
b44da4916a
21 changed files with 336 additions and 304 deletions
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@ -31,27 +31,9 @@ typedef enum {
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EYECOUNT = 2
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} paralax_sign;
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void draw_selectionbox(video::IVideoDriver* driver, Hud& hud,
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std::vector<aabb3f>& hilightboxes, bool show_hud)
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{
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static const s16 selectionbox_width = rangelim(g_settings->getS16("selectionbox_width"), 1, 5);
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if (!show_hud)
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return;
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video::SMaterial oldmaterial = driver->getMaterial2D();
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video::SMaterial m;
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m.Thickness = selectionbox_width;
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m.Lighting = false;
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driver->setMaterial(m);
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hud.drawSelectionBoxes(hilightboxes);
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driver->setMaterial(oldmaterial);
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}
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void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud,
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std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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scene::ISceneManager* smgr, bool draw_wield_tool, Client& client,
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video::IVideoDriver* driver, scene::ISceneManager* smgr,
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bool draw_wield_tool, Client& client,
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gui::IGUIEnvironment* guienv )
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{
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@ -85,10 +67,8 @@ void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud,
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camera.getCameraNode()->setTarget(focusPoint);
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smgr->drawAll();
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud)
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{
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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if (show_hud) {
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hud.drawSelectionMesh();
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if (draw_wield_tool)
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camera.drawWieldedTool(&leftMove);
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}
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@ -115,10 +95,8 @@ void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud,
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camera.getCameraNode()->setTarget(focusPoint);
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smgr->drawAll();
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud)
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{
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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if (show_hud) {
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hud.drawSelectionMesh();
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if (draw_wield_tool)
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camera.drawWieldedTool(&rightMove);
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}
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@ -144,16 +122,15 @@ void init_texture(video::IVideoDriver* driver, const v2u32& screensize,
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irr::video::ECF_A8R8G8B8);
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}
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video::ITexture* draw_image(const v2u32& screensize,
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paralax_sign psign, const irr::core::matrix4& startMatrix,
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const irr::core::vector3df& focusPoint, bool show_hud,
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video::IVideoDriver* driver, Camera& camera, scene::ISceneManager* smgr,
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Hud& hud, std::vector<aabb3f>& hilightboxes,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv,
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video::SColor skycolor )
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video::ITexture* draw_image(const v2u32 &screensize,
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paralax_sign psign, const irr::core::matrix4 &startMatrix,
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const irr::core::vector3df &focusPoint, bool show_hud,
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video::IVideoDriver *driver, Camera &camera, scene::ISceneManager *smgr,
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Hud &hud, bool draw_wield_tool, Client &client,
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gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
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{
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static video::ITexture* images[2] = { NULL, NULL };
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static v2u32 last_screensize = v2u32(0,0);
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static v2u32 last_screensize = v2u32(0, 0);
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video::ITexture* image = NULL;
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@ -187,10 +164,8 @@ video::ITexture* draw_image(const v2u32& screensize,
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud)
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{
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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if (show_hud) {
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hud.drawSelectionMesh();
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if (draw_wield_tool)
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camera.drawWieldedTool(&movement);
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}
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@ -232,7 +207,7 @@ video::ITexture* draw_hud(video::IVideoDriver* driver, const v2u32& screensize,
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}
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void draw_interlaced_3d_mode(Camera& camera, bool show_hud,
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Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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Hud& hud, video::IVideoDriver* driver,
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scene::ISceneManager* smgr, const v2u32& screensize,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv,
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video::SColor skycolor )
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@ -248,7 +223,7 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud,
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/* create left view */
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video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix,
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focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes,
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focusPoint, show_hud, driver, camera, smgr, hud,
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draw_wield_tool, client, guienv, skycolor);
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//Right eye...
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@ -267,10 +242,8 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud,
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud)
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{
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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if (show_hud) {
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hud.drawSelectionMesh();
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if(draw_wield_tool)
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camera.drawWieldedTool(&rightMove);
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}
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@ -293,7 +266,7 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud,
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}
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void draw_sidebyside_3d_mode(Camera& camera, bool show_hud,
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Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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Hud& hud, video::IVideoDriver* driver,
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scene::ISceneManager* smgr, const v2u32& screensize,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv,
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video::SColor skycolor )
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@ -309,12 +282,12 @@ void draw_sidebyside_3d_mode(Camera& camera, bool show_hud,
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/* create left view */
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video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix,
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focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes,
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focusPoint, show_hud, driver, camera, smgr, hud,
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draw_wield_tool, client, guienv, skycolor);
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/* create right view */
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video::ITexture* right_image = draw_image(screensize, RIGHT, startMatrix,
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focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes,
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focusPoint, show_hud, driver, camera, smgr, hud,
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draw_wield_tool, client, guienv, skycolor);
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/* create hud overlay */
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@ -349,7 +322,7 @@ void draw_sidebyside_3d_mode(Camera& camera, bool show_hud,
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}
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void draw_top_bottom_3d_mode(Camera& camera, bool show_hud,
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Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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Hud& hud, video::IVideoDriver* driver,
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scene::ISceneManager* smgr, const v2u32& screensize,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv,
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video::SColor skycolor )
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@ -365,12 +338,12 @@ void draw_top_bottom_3d_mode(Camera& camera, bool show_hud,
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/* create left view */
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video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix,
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focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes,
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focusPoint, show_hud, driver, camera, smgr, hud,
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draw_wield_tool, client, guienv, skycolor);
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/* create right view */
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video::ITexture* right_image = draw_image(screensize, RIGHT, startMatrix,
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focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes,
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focusPoint, show_hud, driver, camera, smgr, hud,
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draw_wield_tool, client, guienv, skycolor);
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/* create hud overlay */
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@ -405,7 +378,7 @@ void draw_top_bottom_3d_mode(Camera& camera, bool show_hud,
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}
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void draw_pageflip_3d_mode(Camera& camera, bool show_hud,
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Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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Hud& hud, video::IVideoDriver* driver,
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scene::ISceneManager* smgr, const v2u32& screensize,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv,
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video::SColor skycolor)
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@ -438,11 +411,9 @@ void draw_pageflip_3d_mode(Camera& camera, bool show_hud,
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud) {
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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hud.drawSelectionMesh();
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if (draw_wield_tool)
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camera.drawWieldedTool(&leftMove);
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hud.drawHotbar(client.getPlayerItem());
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hud.drawLuaElements(camera.getOffset());
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}
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@ -467,11 +438,9 @@ void draw_pageflip_3d_mode(Camera& camera, bool show_hud,
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (show_hud) {
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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hud.drawSelectionMesh();
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if (draw_wield_tool)
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camera.drawWieldedTool(&rightMove);
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hud.drawHotbar(client.getPlayerItem());
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hud.drawLuaElements(camera.getOffset());
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}
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@ -482,23 +451,24 @@ void draw_pageflip_3d_mode(Camera& camera, bool show_hud,
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camera.getCameraNode()->setTarget(oldTarget);
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}
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void draw_plain(Camera& camera, bool show_hud, Hud& hud,
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std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver,
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bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv)
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void draw_plain(Camera &camera, bool show_hud, Hud &hud,
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video::IVideoDriver *driver, bool draw_wield_tool,
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Client &client, gui::IGUIEnvironment *guienv)
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{
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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draw_selectionbox(driver, hud, hilightboxes, show_hud);
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if(draw_wield_tool)
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camera.drawWieldedTool();
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if (show_hud) {
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hud.drawSelectionMesh();
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if (draw_wield_tool) {
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camera.drawWieldedTool();
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}
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}
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}
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void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
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Camera &camera, Client& client, LocalPlayer *player, Hud &hud,
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Mapper &mapper, gui::IGUIEnvironment *guienv,
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std::vector<aabb3f> hilightboxes, const v2u32 &screensize,
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video::SColor skycolor, bool show_hud, bool show_minimap)
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const v2u32 &screensize, const video::SColor &skycolor,
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bool show_hud, bool show_minimap)
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{
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TimeTaker timer("smgr");
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@ -522,37 +492,37 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
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if (draw_mode == "anaglyph")
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{
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draw_anaglyph_3d_mode(camera, show_hud, hud, hilightboxes, driver,
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draw_anaglyph_3d_mode(camera, show_hud, hud, driver,
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smgr, draw_wield_tool, client, guienv);
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draw_crosshair = false;
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}
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else if (draw_mode == "interlaced")
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{
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draw_interlaced_3d_mode(camera, show_hud, hud, hilightboxes, driver,
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draw_interlaced_3d_mode(camera, show_hud, hud, driver,
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smgr, screensize, draw_wield_tool, client, guienv, skycolor);
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draw_crosshair = false;
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}
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else if (draw_mode == "sidebyside")
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{
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draw_sidebyside_3d_mode(camera, show_hud, hud, hilightboxes, driver,
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draw_sidebyside_3d_mode(camera, show_hud, hud, driver,
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smgr, screensize, draw_wield_tool, client, guienv, skycolor);
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show_hud = false;
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}
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else if (draw_mode == "topbottom")
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{
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draw_top_bottom_3d_mode(camera, show_hud, hud, hilightboxes, driver,
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draw_top_bottom_3d_mode(camera, show_hud, hud, driver,
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smgr, screensize, draw_wield_tool, client, guienv, skycolor);
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show_hud = false;
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}
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else if (draw_mode == "pageflip")
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{
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draw_pageflip_3d_mode(camera, show_hud, hud, hilightboxes, driver,
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draw_pageflip_3d_mode(camera, show_hud, hud, driver,
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smgr, screensize, draw_wield_tool, client, guienv, skycolor);
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draw_crosshair = false;
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show_hud = false;
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}
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else {
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draw_plain(camera, show_hud, hud, hilightboxes, driver,
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draw_plain(camera, show_hud, hud, driver,
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draw_wield_tool, client, guienv);
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}
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