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Cleanup selection mesh code, add shaders for halo and selection boxes
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21 changed files with 336 additions and 304 deletions
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@ -279,6 +279,9 @@ enable_clouds (Clouds) bool true
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# Use 3D cloud look instead of flat.
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enable_3d_clouds (3D clouds) bool true
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# Method used to highlight selected object.
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node_highlighting (Node highlighting) enum box box,halo
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[***Filtering]
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# Use mip mapping to scale textures. May slightly increase performance.
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@ -482,9 +485,6 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr
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# Useful if there's something to be displayed right or left of hotbar.
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hud_hotbar_max_width (Maximum hotbar width) float 1.0
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# Enable selection highlighting for nodes (disables selectionbox).
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enable_node_highlighting (Node highlighting) bool false
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# Enables caching of facedir rotated meshes.
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enable_mesh_cache (Mesh cache) bool false
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