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tuned grass growth rate
--HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
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2 changed files with 10 additions and 11 deletions
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src/main.cpp
15
src/main.cpp
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@ -308,21 +308,20 @@ Making it more portable:
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Stuff to do before release:
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---------------------------
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- Make grass grow slower; utilize timestamp difference
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Stuff to do after release:
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---------------------------
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- Make sure server handles removing grass when a block is placed (etc)
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- The client should not do it by itself
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- Block cube placement around player's head
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- Protocol version field
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- Consider getting some textures from cisoun's texture pack
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- Ask from Cisoun
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- Make sure the fence implementation and data format is good
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- Think about using same bits for material for fences and doors, for
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example
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- Make sure server handles removing grass when a block is placed (etc)
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- The client should not do it by itself
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- Add mouse inversion in config
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- Block cube placement around player's head
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- Move mineral to param2, increment map serialization version, add conversion
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Stuff to do after release:
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---------------------------
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- Finish the ActiveBlockModifier stuff and use it for something
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- Move mineral to param2, increment map serialization version, add conversion
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======================================================================
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