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Fixes and Lua control

This commit is contained in:
Gefüllte Taubenbrust 2024-12-20 15:00:01 +01:00
parent 45289b6919
commit b3710a982e
10 changed files with 34 additions and 13 deletions

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@ -8786,6 +8786,10 @@ child will follow movement and rotation of that bone.
but keeping original luma and being symmetrical in terms of saturation
(eg. -1 and 1 is the same saturation and luma, but different hues)
* This value has no effect on clients who have shaders or post-processing disabled.
* `foliage_translucency` controls the intensity of the foliage translucency effect (default: `2.0`).
* This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled.
* `specular_intensity` controls the intensity of specular highlights on nodes and liquids (default: `2.0`).
* This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled.
* `shadows` is a table that controls ambient shadows
* This has no effect on clients who have the "Dynamic Shadows" effect disabled.
* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)