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Refactor player's eye position coding

Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game.
This commit is contained in:
Giuseppe Bilotta 2011-08-10 08:06:30 +02:00
parent 98fa00db12
commit b318e82356
4 changed files with 16 additions and 8 deletions

View file

@ -206,7 +206,9 @@ public:
// Wrapper to Map
NodeMetadata* getNodeMetadata(v3s16 p);
v3f getPlayerPosition();
// Get the player position, and optionally put the
// eye position in *eye_position
v3f getPlayerPosition(v3f *eye_position=NULL);
void setPlayerControl(PlayerControl &control);