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Camera: remove auto tune FPS, single view range setting
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8 changed files with 33 additions and 207 deletions
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@ -214,12 +214,12 @@
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# type: key
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# keymap_camera_mode = KEY_F7
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# Key for increasing the viewing range. Modifies the minimum viewing range.
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# Key for increasing the viewing range.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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# type: key
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# keymap_increase_viewing_range_min = +
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# Key for decreasing the viewing range. Modifies the minimum viewing range.
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# Key for decreasing the viewing range.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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# type: key
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# keymap_decrease_viewing_range_min = -
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@ -431,11 +431,6 @@
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#### Advanced
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# Minimum wanted FPS.
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# The amount of rendered stuff is dynamically set according to this. and viewing range min and max.
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# type: int
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# wanted_fps = 30
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# If FPS would go higher than this, limit it by sleeping
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# to not waste CPU power for no benefit.
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# type: int
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@ -445,15 +440,10 @@
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# type: int
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# pause_fps_max = 20
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# The allowed adjustment range for the automatic rendering range adjustment.
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# Set this to be equal to viewing range minimum to disable the auto-adjustment algorithm.
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# View range in nodes.
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# Min = 20.
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# type: int
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# viewing_range_nodes_max = 160
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# The allowed adjustment range for the automatic rendering range adjustment.
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# Set this to be equal to viewing range maximum to disable the auto-adjustment algorithm.
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# type: int
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# viewing_range_nodes_min = 35
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# viewing_range = 100
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# Width component of the initial window size.
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# type: int
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