mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-01 17:38:41 +00:00
Clean up and improve mainmenu theme / game theme code (#13885)
This commit is contained in:
parent
62eb6cfed0
commit
b1dec37adb
10 changed files with 96 additions and 80 deletions
|
@ -20,10 +20,6 @@ mm_game_theme = {}
|
|||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.init()
|
||||
mm_game_theme.defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
mm_game_theme.basetexturedir = mm_game_theme.defaulttexturedir
|
||||
|
||||
mm_game_theme.texturepack = core.settings:get("texture_path")
|
||||
|
||||
mm_game_theme.gameid = nil
|
||||
|
@ -32,35 +28,27 @@ function mm_game_theme.init()
|
|||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.update(tab,gamedetails)
|
||||
if tab ~= "singleplayer" then
|
||||
mm_game_theme.reset()
|
||||
return
|
||||
end
|
||||
|
||||
if gamedetails == nil then
|
||||
return
|
||||
end
|
||||
|
||||
mm_game_theme.update_game(gamedetails)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.reset()
|
||||
function mm_game_theme.set_engine(hide_decorations)
|
||||
mm_game_theme.gameid = nil
|
||||
mm_game_theme.stop_music()
|
||||
|
||||
core.set_topleft_text("")
|
||||
|
||||
local have_bg = false
|
||||
local have_overlay = mm_game_theme.set_generic("overlay")
|
||||
local have_overlay = mm_game_theme.set_engine_single("overlay")
|
||||
|
||||
if not have_overlay then
|
||||
have_bg = mm_game_theme.set_generic("background")
|
||||
have_bg = mm_game_theme.set_engine_single("background")
|
||||
end
|
||||
|
||||
mm_game_theme.clear("header")
|
||||
mm_game_theme.clear("footer")
|
||||
mm_game_theme.clear_single("header")
|
||||
mm_game_theme.clear_single("footer")
|
||||
core.set_clouds(false)
|
||||
|
||||
mm_game_theme.set_generic("footer")
|
||||
mm_game_theme.set_generic("header")
|
||||
if not hide_decorations then
|
||||
mm_game_theme.set_engine_single("header")
|
||||
mm_game_theme.set_engine_single("footer")
|
||||
end
|
||||
|
||||
if not have_bg then
|
||||
if core.settings:get_bool("menu_clouds") then
|
||||
|
@ -69,51 +57,50 @@ function mm_game_theme.reset()
|
|||
mm_game_theme.set_dirt_bg()
|
||||
end
|
||||
end
|
||||
|
||||
if mm_game_theme.music_handle ~= nil then
|
||||
core.sound_stop(mm_game_theme.music_handle)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.update_game(gamedetails)
|
||||
function mm_game_theme.set_game(gamedetails)
|
||||
assert(gamedetails ~= nil)
|
||||
|
||||
if mm_game_theme.gameid == gamedetails.id then
|
||||
return
|
||||
end
|
||||
mm_game_theme.gameid = gamedetails.id
|
||||
mm_game_theme.set_music(gamedetails)
|
||||
|
||||
core.set_topleft_text(gamedetails.name)
|
||||
|
||||
local have_bg = false
|
||||
local have_overlay = mm_game_theme.set_game("overlay",gamedetails)
|
||||
local have_overlay = mm_game_theme.set_game_single("overlay", gamedetails)
|
||||
|
||||
if not have_overlay then
|
||||
have_bg = mm_game_theme.set_game("background",gamedetails)
|
||||
have_bg = mm_game_theme.set_game_single("background", gamedetails)
|
||||
end
|
||||
|
||||
mm_game_theme.clear("header")
|
||||
mm_game_theme.clear("footer")
|
||||
mm_game_theme.clear_single("header")
|
||||
mm_game_theme.clear_single("footer")
|
||||
core.set_clouds(false)
|
||||
|
||||
if not have_bg then
|
||||
mm_game_theme.set_game_single("header", gamedetails)
|
||||
mm_game_theme.set_game_single("footer", gamedetails)
|
||||
|
||||
if not have_bg then
|
||||
if core.settings:get_bool("menu_clouds") then
|
||||
core.set_clouds(true)
|
||||
else
|
||||
mm_game_theme.set_dirt_bg()
|
||||
end
|
||||
end
|
||||
|
||||
mm_game_theme.set_game("footer",gamedetails)
|
||||
mm_game_theme.set_game("header",gamedetails)
|
||||
|
||||
mm_game_theme.gameid = gamedetails.id
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.clear(identifier)
|
||||
function mm_game_theme.clear_single(identifier)
|
||||
core.set_background(identifier,"")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.set_generic(identifier)
|
||||
function mm_game_theme.set_engine_single(identifier)
|
||||
--try texture pack first
|
||||
if mm_game_theme.texturepack ~= nil then
|
||||
local path = mm_game_theme.texturepack .. DIR_DELIM .."menu_" ..
|
||||
|
@ -123,25 +110,17 @@ function mm_game_theme.set_generic(identifier)
|
|||
end
|
||||
end
|
||||
|
||||
if mm_game_theme.defaulttexturedir ~= nil then
|
||||
local path = mm_game_theme.defaulttexturedir .. DIR_DELIM .."menu_" ..
|
||||
identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
local path = defaulttexturedir .. DIR_DELIM .. "menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier, path) then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.set_game(identifier, gamedetails)
|
||||
|
||||
if gamedetails == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
mm_game_theme.set_music(gamedetails)
|
||||
function mm_game_theme.set_game_single(identifier, gamedetails)
|
||||
assert(gamedetails ~= nil)
|
||||
|
||||
if mm_game_theme.texturepack ~= nil then
|
||||
local path = mm_game_theme.texturepack .. DIR_DELIM ..
|
||||
|
@ -194,10 +173,18 @@ function mm_game_theme.set_dirt_bg()
|
|||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.set_music(gamedetails)
|
||||
function mm_game_theme.stop_music()
|
||||
if mm_game_theme.music_handle ~= nil then
|
||||
core.sound_stop(mm_game_theme.music_handle)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_game_theme.set_music(gamedetails)
|
||||
mm_game_theme.stop_music()
|
||||
|
||||
assert(gamedetails ~= nil)
|
||||
|
||||
local music_path = gamedetails.path .. DIR_DELIM .. "menu" .. DIR_DELIM .. "theme"
|
||||
mm_game_theme.music_handle = core.sound_play(music_path, true)
|
||||
end
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue