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Clean up rollback

This commit is contained in:
ShadowNinja 2014-06-25 20:28:41 -04:00
parent da0f1e5497
commit b1965ac209
12 changed files with 888 additions and 1255 deletions

View file

@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
{
INodeDefManager *ndef = gamedef->ndef();
@ -42,275 +43,89 @@ RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
param1 = n.param1;
param2 = n.param2;
NodeMetadata *metap = map->getNodeMetadata(p);
if(metap){
if (metap) {
std::ostringstream os(std::ios::binary);
metap->serialize(os);
meta = os.str();
}
}
std::string RollbackAction::toString() const
{
switch(type){
case TYPE_SET_NODE: {
std::ostringstream os(std::ios::binary);
os<<"[set_node";
os<<" ";
os<<"("<<itos(p.X)<<","<<itos(p.Y)<<","<<itos(p.Z)<<")";
os<<" ";
os<<serializeJsonString(n_old.name);
os<<" ";
os<<itos(n_old.param1);
os<<" ";
os<<itos(n_old.param2);
os<<" ";
os<<serializeJsonString(n_old.meta);
os<<" ";
os<<serializeJsonString(n_new.name);
os<<" ";
os<<itos(n_new.param1);
os<<" ";
os<<itos(n_new.param2);
os<<" ";
os<<serializeJsonString(n_new.meta);
os<<"]";
return os.str(); }
case TYPE_MODIFY_INVENTORY_STACK: {
std::ostringstream os(std::ios::binary);
os<<"[modify_inventory_stack";
os<<" ";
os<<serializeJsonString(inventory_location);
os<<" ";
os<<serializeJsonString(inventory_list);
os<<" ";
os<<inventory_index;
os<<" ";
os<<(inventory_add?"add":"remove");
os<<" ";
os<<serializeJsonString(inventory_stack);
os<<"]";
return os.str(); }
std::ostringstream os(std::ios::binary);
switch (type) {
case TYPE_SET_NODE:
os << "set_node " << PP(p);
os << ": (" << serializeJsonString(n_old.name);
os << ", " << itos(n_old.param1);
os << ", " << itos(n_old.param2);
os << ", " << serializeJsonString(n_old.meta);
os << ") -> (" << serializeJsonString(n_new.name);
os << ", " << itos(n_new.param1);
os << ", " << itos(n_new.param2);
os << ", " << serializeJsonString(n_new.meta);
os << ')';
case TYPE_MODIFY_INVENTORY_STACK:
os << "modify_inventory_stack (";
os << serializeJsonString(inventory_location);
os << ", " << serializeJsonString(inventory_list);
os << ", " << inventory_index;
os << ", " << (inventory_add ? "add" : "remove");
os << ", " << serializeJsonString(inventory_stack.getItemString());
os << ')';
default:
return "none";
return "<unknown action>";
}
return os.str();
}
void RollbackAction::fromStream(std::istream &is) throw(SerializationError)
{
int c = is.get();
if(c != '['){
is.putback(c);
throw SerializationError("RollbackAction: starting [ not found");
}
std::string id;
std::getline(is, id, ' ');
if(id == "set_node")
{
c = is.get();
if(c != '('){
is.putback(c);
throw SerializationError("RollbackAction: starting ( not found");
}
// Position
std::string px_raw;
std::string py_raw;
std::string pz_raw;
std::getline(is, px_raw, ',');
std::getline(is, py_raw, ',');
std::getline(is, pz_raw, ')');
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-p ' ' not found");
}
v3s16 loaded_p(stoi(px_raw), stoi(py_raw), stoi(pz_raw));
// Old node
std::string old_name;
try{
old_name = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"old_name: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-old_name ' ' not found");
}
std::string old_p1_raw;
std::string old_p2_raw;
std::getline(is, old_p1_raw, ' ');
std::getline(is, old_p2_raw, ' ');
int old_p1 = stoi(old_p1_raw);
int old_p2 = stoi(old_p2_raw);
std::string old_meta;
try{
old_meta = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"old_meta: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-old_meta ' ' not found");
}
// New node
std::string new_name;
try{
new_name = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"new_name: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-new_name ' ' not found");
}
std::string new_p1_raw;
std::string new_p2_raw;
std::getline(is, new_p1_raw, ' ');
std::getline(is, new_p2_raw, ' ');
int new_p1 = stoi(new_p1_raw);
int new_p2 = stoi(new_p2_raw);
std::string new_meta;
try{
new_meta = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"new_meta: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ']'){
is.putback(c);
throw SerializationError("RollbackAction: after-new_meta ] not found");
}
// Set values
type = TYPE_SET_NODE;
p = loaded_p;
n_old.name = old_name;
n_old.param1 = old_p1;
n_old.param2 = old_p2;
n_old.meta = old_meta;
n_new.name = new_name;
n_new.param1 = new_p1;
n_new.param2 = new_p2;
n_new.meta = new_meta;
}
else if(id == "modify_inventory_stack")
{
// Location
std::string location;
try{
location = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"location: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-loc ' ' not found");
}
// List
std::string listname;
try{
listname = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"listname: "<<e.what()<<std::endl;
throw e;
}
c = is.get();
if(c != ' '){
is.putback(c);
throw SerializationError("RollbackAction: after-list ' ' not found");
}
// Index
std::string index_raw;
std::getline(is, index_raw, ' ');
// add/remove
std::string addremove;
std::getline(is, addremove, ' ');
if(addremove != "add" && addremove != "remove"){
throw SerializationError("RollbackAction: addremove is not add or remove");
}
// Itemstring
std::string stack;
try{
stack = deSerializeJsonString(is);
}catch(SerializationError &e){
errorstream<<"Serialization error in RollbackAction::fromStream(): "
<<"stack: "<<e.what()<<std::endl;
throw e;
}
// Set values
type = TYPE_MODIFY_INVENTORY_STACK;
inventory_location = location;
inventory_list = listname;
inventory_index = stoi(index_raw);
inventory_add = (addremove == "add");
inventory_stack = stack;
}
else
{
throw SerializationError("RollbackAction: Unknown id");
}
}
bool RollbackAction::isImportant(IGameDef *gamedef) const
{
switch(type){
case TYPE_SET_NODE: {
// If names differ, action is always important
if(n_old.name != n_new.name)
return true;
// If metadata differs, action is always important
if(n_old.meta != n_new.meta)
return true;
INodeDefManager *ndef = gamedef->ndef();
// Both are of the same name, so a single definition is needed
const ContentFeatures &def = ndef->get(n_old.name);
// If the type is flowing liquid, action is not important
if(def.liquid_type == LIQUID_FLOWING)
return false;
// Otherwise action is important
return true; }
default:
if (type != TYPE_SET_NODE)
return true;
}
// If names differ, action is always important
if(n_old.name != n_new.name)
return true;
// If metadata differs, action is always important
if(n_old.meta != n_new.meta)
return true;
INodeDefManager *ndef = gamedef->ndef();
// Both are of the same name, so a single definition is needed
const ContentFeatures &def = ndef->get(n_old.name);
// If the type is flowing liquid, action is not important
if (def.liquid_type == LIQUID_FLOWING)
return false;
// Otherwise action is important
return true;
}
bool RollbackAction::getPosition(v3s16 *dst) const
{
switch(type){
case RollbackAction::TYPE_SET_NODE:
if(dst) *dst = p;
switch (type) {
case TYPE_SET_NODE:
if (dst) *dst = p;
return true;
case RollbackAction::TYPE_MODIFY_INVENTORY_STACK: {
case TYPE_MODIFY_INVENTORY_STACK: {
InventoryLocation loc;
loc.deSerialize(inventory_location);
if(loc.type != InventoryLocation::NODEMETA)
if (loc.type != InventoryLocation::NODEMETA) {
return false;
if(dst) *dst = loc.p;
}
if (dst) *dst = loc.p;
return true; }
default:
return false;
}
}
bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gamedef) const
{
try{
switch(type){
try {
switch (type) {
case TYPE_NOTHING:
return true;
case TYPE_SET_NODE: {
@ -321,40 +136,39 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
MapNode current_node = map->getNodeNoEx(p);
std::string current_name = ndef->get(current_node).name;
// If current node not the new node, it's bad
if(current_name != n_new.name)
if (current_name != n_new.name) {
return false;
/*// If current node not the new node and not ignore, it's bad
if(current_name != n_new.name && current_name != "ignore")
return false;*/
}
// Create rollback node
MapNode n(ndef, n_old.name, n_old.param1, n_old.param2);
// Set rollback node
try{
if(!map->addNodeWithEvent(p, n)){
infostream<<"RollbackAction::applyRevert(): "
<<"AddNodeWithEvent failed at "
<<PP(p)<<" for "<<n_old.name<<std::endl;
try {
if (!map->addNodeWithEvent(p, n)) {
infostream << "RollbackAction::applyRevert(): "
<< "AddNodeWithEvent failed at "
<< PP(p) << " for " << n_old.name
<< std::endl;
return false;
}
NodeMetadata *meta = map->getNodeMetadata(p);
if(n_old.meta != ""){
if(!meta){
if (n_old.meta.empty()) {
map->removeNodeMetadata(p);
} else {
NodeMetadata *meta = map->getNodeMetadata(p);
if (!meta) {
meta = new NodeMetadata(gamedef);
if(!map->setNodeMetadata(p, meta)){
if (!map->setNodeMetadata(p, meta)) {
delete meta;
infostream<<"RollbackAction::applyRevert(): "
<<"setNodeMetadata failed at "
<<PP(p)<<" for "<<n_old.name<<std::endl;
infostream << "RollbackAction::applyRevert(): "
<< "setNodeMetadata failed at "
<< PP(p) << " for " << n_old.name
<< std::endl;
return false;
}
}
std::istringstream is(n_old.meta, std::ios::binary);
meta->deSerialize(is);
} else {
map->removeNodeMetadata(p);
}
// NOTE: This same code is in scriptapi.cpp
// Inform other things that the metadata has changed
// Inform other things that the meta data has changed
v3s16 blockpos = getContainerPos(p, MAP_BLOCKSIZE);
MapEditEvent event;
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
@ -362,12 +176,14 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
map->dispatchEvent(&event);
// Set the block to be saved
MapBlock *block = map->getBlockNoCreateNoEx(blockpos);
if(block)
if (block) {
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"NodeMetaRef::reportMetadataChange");
}catch(InvalidPositionException &e){
infostream<<"RollbackAction::applyRevert(): "
<<"InvalidPositionException: "<<e.what()<<std::endl;
"NodeMetaRef::reportMetadataChange");
}
} catch (InvalidPositionException &e) {
infostream << "RollbackAction::applyRevert(): "
<< "InvalidPositionException: " << e.what()
<< std::endl;
return false;
}
// Success
@ -375,47 +191,46 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
case TYPE_MODIFY_INVENTORY_STACK: {
InventoryLocation loc;
loc.deSerialize(inventory_location);
ItemStack stack;
stack.deSerialize(inventory_stack, gamedef->idef());
std::string real_name = gamedef->idef()->getAlias(inventory_stack.name);
Inventory *inv = imgr->getInventory(loc);
if(!inv){
infostream<<"RollbackAction::applyRevert(): Could not get "
"inventory at "<<inventory_location<<std::endl;
if (!inv) {
infostream << "RollbackAction::applyRevert(): Could not get "
"inventory at " << inventory_location << std::endl;
return false;
}
InventoryList *list = inv->getList(inventory_list);
if(!list){
infostream<<"RollbackAction::applyRevert(): Could not get "
"inventory list \""<<inventory_list<<"\" in "
<<inventory_location<<std::endl;
if (!list) {
infostream << "RollbackAction::applyRevert(): Could not get "
"inventory list \"" << inventory_list << "\" in "
<< inventory_location << std::endl;
return false;
}
if(list->getSize() <= inventory_index){
infostream<<"RollbackAction::applyRevert(): List index "
<<inventory_index<<" too large in "
<<"inventory list \""<<inventory_list<<"\" in "
<<inventory_location<<std::endl;
if (list->getSize() <= inventory_index) {
infostream << "RollbackAction::applyRevert(): List index "
<< inventory_index << " too large in "
<< "inventory list \"" << inventory_list << "\" in "
<< inventory_location << std::endl;
}
// If item was added, take away item, otherwise add removed item
if(inventory_add){
if (inventory_add) {
// Silently ignore different current item
if(list->getItem(inventory_index).name != stack.name)
if (list->getItem(inventory_index).name != real_name)
return false;
list->takeItem(inventory_index, stack.count);
list->takeItem(inventory_index, inventory_stack.count);
} else {
list->addItem(inventory_index, stack);
list->addItem(inventory_index, inventory_stack);
}
// Inventory was modified; send to clients
imgr->setInventoryModified(loc);
return true; }
default:
errorstream<<"RollbackAction::applyRevert(): type not handled"
<<std::endl;
errorstream << "RollbackAction::applyRevert(): type not handled"
<< std::endl;
return false;
}
}catch(SerializationError &e){
errorstream<<"RollbackAction::applyRevert(): n_old.name="<<n_old.name
<<", SerializationError: "<<e.what()<<std::endl;
} catch(SerializationError &e) {
errorstream << "RollbackAction::applyRevert(): n_old.name=" << n_old.name
<< ", SerializationError: " << e.what() << std::endl;
}
return false;
}