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Clean up rollback

This commit is contained in:
ShadowNinja 2014-06-25 20:28:41 -04:00
parent da0f1e5497
commit b1965ac209
12 changed files with 888 additions and 1255 deletions

View file

@ -30,7 +30,7 @@ class ITextureSource;
class ISoundManager;
class IShaderSource;
class MtEventManager;
class IRollbackReportSink;
class IRollbackManager;
namespace irr { namespace scene {
class IAnimatedMesh;
class ISceneManager;
@ -68,7 +68,7 @@ public:
// Only usable on the server, and NOT thread-safe. It is usable from the
// environment thread.
virtual IRollbackReportSink* getRollbackReportSink(){return NULL;}
virtual IRollbackManager* getRollbackManager(){return NULL;}
// Used on the client
virtual bool checkLocalPrivilege(const std::string &priv)
@ -82,7 +82,7 @@ public:
ISoundManager* sound(){return getSoundManager();}
IShaderSource* shsrc(){return getShaderSource();}
MtEventManager* event(){return getEventManager();}
IRollbackReportSink* rollback(){return getRollbackReportSink();}
IRollbackManager* rollback(){return getRollbackManager();}
};
#endif