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Various anticheat improvements
* Calculate maximum interact distance from wielded tool * New "interacted_while_dead" cheat_type for the Lua API * Disallow dropping items while dead * Move player to spawn before resurrecting them
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3 changed files with 61 additions and 40 deletions
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@ -2557,15 +2557,15 @@ void Server::RespawnPlayer(u16 peer_id)
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playersao->setHP(PLAYER_MAX_HP);
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playersao->setBreath(PLAYER_MAX_BREATH);
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SendPlayerHP(peer_id);
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SendPlayerBreath(peer_id);
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bool repositioned = m_script->on_respawnplayer(playersao);
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if(!repositioned){
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if (!repositioned) {
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v3f pos = findSpawnPos();
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// setPos will send the new position to client
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playersao->setPos(pos);
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}
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SendPlayerHP(peer_id);
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SendPlayerBreath(peer_id);
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}
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