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Fix nick completion

This commit is contained in:
PilzAdam 2013-03-25 19:13:25 +01:00
parent 76b86c0368
commit b0e6806077
7 changed files with 21 additions and 18 deletions

View file

@ -2501,18 +2501,9 @@ void Client::printDebugInfo(std::ostream &os)
<<std::endl;*/
}
std::list<std::wstring> Client::getConnectedPlayerNames()
std::list<std::string> Client::getConnectedPlayerNames()
{
std::list<Player*> players = m_env.getPlayers(true);
std::list<std::wstring> playerNames;
for(std::list<Player*>::iterator
i = players.begin();
i != players.end(); ++i)
{
Player *player = *i;
playerNames.push_back(narrow_to_wide(player->getName()));
}
return playerNames;
return m_env.getPlayerNames();
}
float Client::getAnimationTime()