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better support for old maps

This commit is contained in:
Perttu Ahola 2011-04-10 22:50:31 +03:00
parent 3d25fe42f3
commit b0b5c43254
6 changed files with 145 additions and 50 deletions

View file

@ -1801,7 +1801,6 @@ ServerMap::ServerMap(std::string savedir):
//m_chunksize = 4;
//m_chunksize = 2;
// TODO: Save to and load from a file
m_seed = (((u64)(myrand()%0xffff)<<0)
+ ((u64)(myrand()%0xffff)<<16)
+ ((u64)(myrand()%0xffff)<<32)
@ -1838,8 +1837,16 @@ ServerMap::ServerMap(std::string savedir):
// Load map metadata (seed, chunksize)
loadMapMeta();
// Load chunk metadata
loadChunkMeta();
try{
// Load chunk metadata
loadChunkMeta();
}
catch(FileNotGoodException &e){
dstream<<DTIME<<"WARNING: Server: Could not load "
<<"chunk metafile. Disabling chunk-based "
<<"generation."<<std::endl;
m_chunksize = 0;
}
/*// Load sector (0,0) and throw and exception on fail
if(loadSectorFull(v2s16(0,0)) == false)
@ -2173,6 +2180,9 @@ void addRandomObjects(MapBlock *block)
void makeChunk(ChunkMakeData *data)
{
if(data->no_op)
return;
s16 y_nodes_min = data->y_blocks_min * MAP_BLOCKSIZE;
s16 y_nodes_max = data->y_blocks_max * MAP_BLOCKSIZE + MAP_BLOCKSIZE - 1;
s16 h_blocks = data->y_blocks_max - data->y_blocks_min + 1;
@ -2938,8 +2948,8 @@ void makeChunk(ChunkMakeData *data)
// Add to transforming liquid queue (in case it'd
// start flowing)
/*v3s16 p = v3s16(p2d.X, y, p2d.Y);
m_transforming_liquid.push_back(p);*/
v3s16 p = v3s16(p2d.X, y, p2d.Y);
data->transforming_liquid.push_back(p);
}
// Next one
@ -3419,6 +3429,14 @@ void makeChunk(ChunkMakeData *data)
void ServerMap::initChunkMake(ChunkMakeData &data, v2s16 chunkpos)
{
if(m_chunksize == 0)
{
data.no_op = true;
return;
}
data.no_op = false;
// The distance how far into the neighbors the generator is allowed to go.
s16 max_spread_amount_sectors = 2;
assert(max_spread_amount_sectors <= m_chunksize);
@ -3449,7 +3467,7 @@ void ServerMap::initChunkMake(ChunkMakeData &data, v2s16 chunkpos)
Create the whole area of this and the neighboring chunks
*/
{
TimeTaker timer("generateChunkRaw() create area");
TimeTaker timer("initChunkMake() create area");
for(s16 x=0; x<sectorpos_bigbase_size; x++)
for(s16 z=0; z<sectorpos_bigbase_size; z++)
@ -3503,7 +3521,7 @@ void ServerMap::initChunkMake(ChunkMakeData &data, v2s16 chunkpos)
data.vmanip.setMap(this);
// Add the area
{
TimeTaker timer("generateChunkRaw() initialEmerge");
TimeTaker timer("initChunkMake() initialEmerge");
data.vmanip.initialEmerge(bigarea_blocks_min, bigarea_blocks_max);
}
@ -3512,6 +3530,9 @@ void ServerMap::initChunkMake(ChunkMakeData &data, v2s16 chunkpos)
MapChunk* ServerMap::finishChunkMake(ChunkMakeData &data,
core::map<v3s16, MapBlock*> &changed_blocks)
{
if(data.no_op)
return NULL;
/*
Blit generated stuff to map
*/
@ -3533,6 +3554,15 @@ MapChunk* ServerMap::finishChunkMake(ChunkMakeData &data,
}
}
/*
Copy transforming liquid information
*/
while(data.transforming_liquid.size() > 0)
{
v3s16 p = data.transforming_liquid.pop_front();
m_transforming_liquid.push_back(p);
}
/*
Add random objects to blocks
*/
@ -3590,6 +3620,7 @@ MapChunk* ServerMap::finishChunkMake(ChunkMakeData &data,
return chunk;
}
#if 0
// NOTE: Deprecated
MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
core::map<v3s16, MapBlock*> &changed_blocks,
@ -3661,6 +3692,7 @@ MapChunk* ServerMap::generateChunk(v2s16 chunkpos1,
MapChunk *chunk = getChunk(chunkpos1);
return chunk;
}
#endif
ServerMapSector * ServerMap::createSector(v2s16 p2d)
{
@ -3715,6 +3747,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
return sector;
}
#if 0
MapSector * ServerMap::emergeSector(v2s16 p2d,
core::map<v3s16, MapBlock*> &changed_blocks)
{
@ -3801,6 +3834,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d,
*/
//return generateSector();
}
#endif
/*
NOTE: This is not used for main map generation, only for blocks
@ -3817,6 +3851,14 @@ MapBlock * ServerMap::generateBlock(
DSTACK("%s: p=(%d,%d,%d)",
__FUNCTION_NAME,
p.X, p.Y, p.Z);
// If chunks are disabled
/*if(m_chunksize == 0)
{
dstream<<"ServerMap::generateBlock(): Chunks disabled -> "
<<"not generating."<<std::endl;
return NULL;
}*/
/*dstream<<"generateBlock(): "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -3869,6 +3911,9 @@ MapBlock * ServerMap::generateBlock(
s16 surface_y = base_rock_level_2d(m_seed, p2d_nodes+v2s16(x0,z0))
+ AVERAGE_MUD_AMOUNT;
// If chunks are disabled
if(m_chunksize == 0)
surface_y = WATER_LEVEL + 1;
if(surface_y < lowest_ground_y)
lowest_ground_y = surface_y;
@ -4735,7 +4780,12 @@ void ServerMap::save(bool only_changed)
<<std::endl;
saveMapMeta();
saveChunkMeta();
// Disable saving chunk metadata file if chunks are disabled
if(m_chunksize != 0)
{
saveChunkMeta();
}
u32 sector_meta_count = 0;
u32 block_count = 0;
@ -4789,6 +4839,8 @@ void ServerMap::save(bool only_changed)
}
}
#if 0
// NOTE: Doing this is insane. Deprecated and probably broken.
void ServerMap::loadAll()
{
DSTACK(__FUNCTION_NAME);
@ -4849,6 +4901,7 @@ void ServerMap::loadAll()
}
dstream<<DTIME<<"ServerMap: Map loaded."<<std::endl;
}
#endif
#if 0
void ServerMap::saveMasterHeightmap()
@ -4952,6 +5005,9 @@ void ServerMap::loadMapMeta()
void ServerMap::saveChunkMeta()
{
DSTACK(__FUNCTION_NAME);
// This should not be called if chunks are disabled.
assert(m_chunksize != 0);
u32 count = m_chunks.size();