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local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)

This commit is contained in:
Perttu Ahola 2011-02-08 11:24:07 +02:00
parent 15f27a1937
commit b0971f4459
6 changed files with 30 additions and 9 deletions

View file

@ -169,6 +169,16 @@ video::ITexture* IrrlichtWrapper::getTextureDirect(const TextureSpec &spec)
std::string path = porting::getDataPath(name.c_str());
dstream<<"getTextureDirect(): Loading path \""<<path
<<"\""<<std::endl;
// DEBUG
/*{
dstream<<"DEBUG CODE: Loading base image "
"directly to texture"<<std::endl;
t = driver->getTexture(path.c_str());
driver->renameTexture(t, texture_name.c_str());
return t;
}*/
video::IImage *image = driver->createImageFromFile(path.c_str());
if(image == NULL)