mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Split server/client port setting to avoid port number clashes in mainmenu
This commit is contained in:
parent
ff25218374
commit
b08d7558de
4 changed files with 50 additions and 40 deletions
|
@ -25,11 +25,10 @@ void set_default_settings(Settings *settings)
|
|||
{
|
||||
// Client and server
|
||||
|
||||
settings->setDefault("port", "");
|
||||
settings->setDefault("name", "");
|
||||
|
||||
// Client stuff
|
||||
|
||||
settings->setDefault("remote_port", "30000");
|
||||
settings->setDefault("keymap_forward", "KEY_KEY_W");
|
||||
settings->setDefault("keymap_backward", "KEY_KEY_S");
|
||||
settings->setDefault("keymap_left", "KEY_KEY_A");
|
||||
|
@ -157,6 +156,7 @@ void set_default_settings(Settings *settings)
|
|||
|
||||
// Server stuff
|
||||
// "map-dir" doesn't exist by default.
|
||||
settings->setDefault("port", "30000");
|
||||
settings->setDefault("default_game", "minetest");
|
||||
settings->setDefault("motd", "");
|
||||
settings->setDefault("max_users", "15");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue