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Split server/client port setting to avoid port number clashes in mainmenu
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4 changed files with 50 additions and 40 deletions
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@ -22,8 +22,7 @@
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# Client and server
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#
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# Network port (UDP)
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#port =
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# Name of player; on a server this is the main admin
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#name =
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@ -31,6 +30,8 @@
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# Client stuff
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#
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# Port to connect to (UDP)
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#remote_port =
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# Key mappings
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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#keymap_forward = KEY_KEY_W
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@ -198,7 +199,8 @@
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#
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# Server stuff
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#
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# Network port to listen (UDP)
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#port =
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# Name of server
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#server_name = Minetest server
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# Description of server
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