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Split server/client port setting to avoid port number clashes in mainmenu

This commit is contained in:
sapier 2013-11-28 21:43:06 +01:00
parent ff25218374
commit b08d7558de
4 changed files with 50 additions and 40 deletions

View file

@ -22,8 +22,7 @@
# Client and server
#
# Network port (UDP)
#port =
# Name of player; on a server this is the main admin
#name =
@ -31,6 +30,8 @@
# Client stuff
#
# Port to connect to (UDP)
#remote_port =
# Key mappings
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
#keymap_forward = KEY_KEY_W
@ -198,7 +199,8 @@
#
# Server stuff
#
# Network port to listen (UDP)
#port =
# Name of server
#server_name = Minetest server
# Description of server