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Introduce builtin_shared and use it to fix #4778

Fixes #4778 which was about the error:

ServerError: Lua: Runtime error from mod '' in callback item_OnPlace():
/usr/local/share/minetest/builtin/game/item.lua:278: attempt to call global 'check_attached_node' (a nil value)

The issue was a regression of commit 649448a2a9

"Rename nodeupdate and nodeupdate_single and make them part of the official API"
This commit is contained in:
est31 2016-11-16 10:17:46 +01:00
parent 5f0dc8e78a
commit afc48c802a
3 changed files with 13 additions and 5 deletions

View file

@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
local builtin_shared = ...
--
-- Falling stuff
--
@ -127,7 +129,7 @@ local function drop_attached_node(p)
end
end
local function check_attached_node(p, n)
function builtin_shared.check_attached_node(p, n)
local def = core.registered_nodes[n.name]
local d = {x = 0, y = 0, z = 0}
if def.paramtype2 == "wallmounted" then
@ -177,7 +179,7 @@ function core.check_single_for_falling(p)
end
if core.get_item_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
if not builtin_shared.check_attached_node(p, n) then
drop_attached_node(p)
return true
end