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Code style fixes.
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24e9db07ec
commit
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43 changed files with 493 additions and 484 deletions
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@ -4,14 +4,14 @@ local drive_distance = 30
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core.register_entity("soundstuff:racecar", {
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initial_properties = {
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "upright_sprite",
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visual_size = {x = 1, y = 1, z = 1},
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textures = {"soundstuff_racecar.png", "soundstuff_racecar.png^[transformFX"},
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static_save = false,
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},
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "upright_sprite",
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visual_size = {x = 1, y = 1, z = 1},
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textures = {"soundstuff_racecar.png", "soundstuff_racecar.png^[transformFX"},
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static_save = false,
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},
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on_activate = function(self, _staticdata, _dtime_s)
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self.min_x = self.object:get_pos().x - drive_distance * 0.5
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